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 Post subject: Re: Magery
PostPosted: Sun Jul 05, 2009 12:20 pm 
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well, I've been casting off and on for a while now....through normal game play casting FS on liches, BS on skeletons, recalling all over the place doing reg runs...I've casted reveal about 2 dozen more times, and a few E-bolts for good measure...and still not a single gain....something is most definitely wrong here.


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 Post subject: Re: Magery
PostPosted: Mon Jul 06, 2009 1:52 pm 

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Its the same with all skills i think


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 Post subject: Re: Magery
PostPosted: Mon Jul 06, 2009 3:42 pm 
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Location: Sudbury Ont. Canada
I would hope just like poisoning now that the gains reflect the extra resources. I havent gotten high enough to figure it out yet but i remember 90-100 poisoning took forever and now after a certain level you have to go up from lesser to poison to greater etc. So if i have to thro like 100k deadlies to gm that would suck.


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 Post subject: Re: Magery
PostPosted: Mon Jul 06, 2009 7:24 pm 
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lol,,, no it wont take 100k deadly lol
but to guarantee the highest chance of gain i think using the spell is the best.

and also u can use deathly since like 85 or 75 so you should use them from there which is really gonna suck lol


Last edited by chips LL on Wed Jul 08, 2009 8:19 am, edited 1 time in total.

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 Post subject: Re: Magery
PostPosted: Tue Jul 07, 2009 2:35 pm 
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[quote="Azimuth"]Skilltest shows that when I fizz the spell is too easy, but when I successfully cast the spell I get no message, so I should gain sometimes on a successful cast, yet I don't.[/quote]

See this is something I'm still unsure about also, the spells I cast that I assume should be high enough to make me gain are not giving me any msg when using the .skilltest command. Does that mean there is a chance, or is something just not working correctly?


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 Post subject: Re: Magery
PostPosted: Tue Jul 07, 2009 4:44 pm 
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If you get no message, then you have a chance to gain.

The problem is that I have yet to get even .1 gain since the changeover. I can understand being unlucky, but wonder if this is something else.


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 Post subject: Re: Magery
PostPosted: Wed Jul 08, 2009 7:39 am 
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since the begining noone likes this new system of gain.... if the old system was OK i still dont get it why they change it.. cus definetly was not for GOOD


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 Post subject: Re: Magery
PostPosted: Wed Jul 08, 2009 11:07 pm 

Joined: Tue May 23, 2006 1:23 pm
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Its not just with magery. I have been working on fencing with xena for a week and i have goten .1 gain. So not sure what is up with the gains. But something is wrong imo. Hope they fix it soon.


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 Post subject: Re: Magery
PostPosted: Wed Jul 08, 2009 11:19 pm 
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well no one listened to chips when he was training his swords!
so f*** all yall!
yes gains are completely suck dick now! shoulda listened!
HAHAHAHAHA
SUCCKKKKAAAS


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 Post subject: Re: Magery
PostPosted: Wed Jul 08, 2009 11:30 pm 

Joined: Thu Jun 25, 2009 11:17 pm
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[quote="chips LL"]well no one listened to chips when he was training his swords!
so f*** all yall!
yes gains are completely suck dick now! shoulda listened!
HAHAHAHAHA
SUCCKKKKAAAS[/quote]

gah, can we put a Angry Troller as his forum title? cuz hes starting to sound
really cranky on the forums. stop being a spawn lol


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 Post subject: Re: Magery
PostPosted: Wed Jul 08, 2009 11:35 pm 
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i would love that title :P


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 Post subject: Re: Magery
PostPosted: Fri Jul 10, 2009 11:29 am 
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sooooooooooooooooo, Bob when ur gonna have time to check this issues ?


do u guys thing that should be nice if staff stop messing around with ALL at the same time, why dont u fix 1 thing at the time, i feel is more faster and the fix should be better cus u will pay extra attetion to the changes u make, before move to the next one.


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