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 Post subject: Can stuff be moved?
PostPosted: Tue Jun 20, 2006 3:56 pm 
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Joined: Thu Dec 16, 2004 8:11 pm
Posts: 3668
Location: Sudbury Ont. Canada
I recently let my mining shack accidently decay and it seems like alot more trouble to save it then buy a new 1. So my question is this can my vendor, my forge and anvil be moved to the new house or do i have to buy everything over again?


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PostPosted: Tue Jun 20, 2006 4:21 pm 
Unless the staff is in a good mood, I think they will say something like "It's your own fualt for letting it decay, and now you have the consequence for doing so. Buy a new house." xD!!!...

Yea'h... unless the staff is in a good mood.


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PostPosted: Tue Jun 20, 2006 5:22 pm 
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Joined: Thu Dec 16, 2004 8:11 pm
Posts: 3668
Location: Sudbury Ont. Canada
Uhhhm i am buying a new house that was the point of the post and actually it was a staff member that answered my pm and told me how i could go about saving it. But i decided that for a small house it was more trouble then it was worth.


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PostPosted: Tue Jun 20, 2006 5:29 pm 
lol. So staff is in a good mood? xD... And what I meant by if you let it decay, you let yourself loose your stuff.


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PostPosted: Wed Jun 21, 2006 10:00 am 
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Forge = 5k
Anvil = 5k
Vendor = 2k

12k = Dolek is a cheapass hahaha


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PostPosted: Wed Jun 21, 2006 10:18 am 

Joined: Mon Apr 05, 2004 1:43 pm
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Website: http://www.purevolume.com/UnsocialEntity
Location: Sidney, B.C, Canada
Let's start a "Doleks Fund for Forges" .. i'll throw like 2 gold into that.

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R.I.P Will A.K.A Affliction/Bush-Fire/Decayed-Stone - "Stoners live and stoners die. f*** it all, let's go get high"
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PostPosted: Wed Jun 21, 2006 10:23 am 
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I'll throw in a few gold coins.


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PostPosted: Wed Jun 21, 2006 12:09 pm 
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Joined: Tue Jan 11, 2005 2:26 pm
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Quote:
Forge = 5k
Anvil = 5k
Vendor = 2k

12k = Dolek is a cheapass hahaha
ill charge 25k to move it :lol:

j/k... page ingame

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PostPosted: Wed Jun 21, 2006 2:10 pm 
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I duno how but I have a forge I can unlock and carry when i'm pollied ..

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PostPosted: Wed Jun 21, 2006 2:24 pm 

Joined: Mon Apr 05, 2004 1:43 pm
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Website: http://www.purevolume.com/UnsocialEntity
Location: Sidney, B.C, Canada
I had one like that but I left it off my house area and it decayed, odd bug tho, not 100% how it works yet.

_________________
R.I.P Will A.K.A Affliction/Bush-Fire/Decayed-Stone - "Stoners live and stoners die. f*** it all, let's go get high"
You should either love me with a passion, or hate me to death..


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PostPosted: Sat Jun 24, 2006 1:20 pm 
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Joined: Thu Dec 16, 2004 8:11 pm
Posts: 3668
Location: Sudbury Ont. Canada
i was kind of only worried about the chests really. I seem to have a new problem maybe some1 could explain. I bought a new deed for a lockable chest but when i go to use it i get this message. "Currently being fixed." So is this to say that lockable chests are now disabled? Or am i missing something. I have never added 1. The 1's that i have on my other houses were there when i bought them so i am not too sure.


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PostPosted: Sat Jun 24, 2006 1:26 pm 
Havent those deeds been gone for a while? for lockable chests I mean.


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 Post subject:
PostPosted: Sat Jun 24, 2006 1:28 pm 
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Nah lockable chest deeds ain't working. Already wasn't when I started.

And secure chests aren't movable like that from house to house, they're
linked to house and such. You'd need to move your stuff into a normal
container and then ask someone to move it.

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PostPosted: Sun Jun 25, 2006 12:46 am 

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Quote:
Nah lockable chest deeds ain't working. Already wasn't when I started.
I remember when they used to work.. :roll:

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lol I see now... we don't change monster spawns to suit pkers who get owned by them, sorry.


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