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What race is your PvP charactor?
Human  38%  [ 10 ]
Vampire  62%  [ 16 ]
Total votes : 26
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PostPosted: Sun Nov 12, 2006 11:46 am 
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no that would only totaly eliminate all human mages from the shard, witch is plain stupid,
I think you completely misunderstood what I was suggesting. It had nothing to do with mages.

My idea was simply to allow (via 'opting in') human warriors to gain 100 skill cap and a 30 magery limit. This would go some way to reduce the gap between human and vampire warriors; which just leaves the racial stone - which (as we've already discussed) is disabled for new characters.

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PostPosted: Sun Nov 12, 2006 11:55 am 
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good idea thass but it would be kinda hard distinguishing mage from warrior,
mages would just raise that warrior skill and still have the 100 extra points. so it's basicly the same as i said, but with no cap on magery because this would totally demolish any tanks on the shard witch isn't fair either
but like i said mages wouldn't be harmed, the point of the whole raising of skills is to help even the balance, by helping each class by a degree, with no race stone all vamp warriors are is warriors that are stuck as warriors, but when u created a vamp you ment him to be a warrior,
but even this can be solved by simply taking the caps on skill off the old races
that way all races would be exactly even,
*edit*

but were suggesting the same thing except you want to cap humans and i want to uncapp all the other races, because all the other races even crafters have more than just a magery cap, so id say its more effiencent to give everyone more than everyone less, it's just more freedom of choice, real different and indivial characters = more diversity, some might go for stealth some might go for poison, some might try different versions of the tank, point is everyone would have more than 2 types of set ups per class that would accually work in pvp ,while not being biased to anybody new or old,

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Selling +7 BA been used couple times so start bid of at 12k min crease 1k
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Is this the one that I JUST gave you?
I didn’t give you this to sell, I gave you this because I wanted to help you hunt, gain skills, and hopefully some day you would be getting your own You begged me for this, and then you turn around and sell it?
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woops wrong number its a +5 and no the one u gave me im keeping
sub zero- The SnowMan
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PostPosted: Sun Nov 12, 2006 1:43 pm 
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it would be kinda hard distinguishing mage from warrior,
mages would just raise that warrior skill and still have the 100 extra points.
ok, I'm gonna repeat my idea one last time

HUMAN CHARACTERS WOULD ONLY GET THE +100 CAP WITH A CAP OF 30 TO MAGERY. THUS, THIS WOULD ONLY BE APPLICABLE TO WARRIORS. MAGES AND TANKS WOULD BE COMPLETELY UNAFFECTED BECAUSE THIS WOULD BE AN *OPTIONAL* CHOICE.

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PostPosted: Sun Nov 12, 2006 1:52 pm 
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sounds like a very good improvement... i'd like to see that happen

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PostPosted: Sun Nov 12, 2006 1:57 pm 
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It would effect tanks because it would leave them in the dust, there would be no point of having a tank with the current healing system, and i ment to delete that small bit when i re read ur post, calm down a bit thass,, and just thought it would be nice to just even things out all across the board

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Selling +7 BA been used couple times so start bid of at 12k min crease 1k
Quote:
Is this the one that I JUST gave you?
I didn’t give you this to sell, I gave you this because I wanted to help you hunt, gain skills, and hopefully some day you would be getting your own You begged me for this, and then you turn around and sell it?
Quote:
woops wrong number its a +5 and no the one u gave me im keeping
sub zero- The SnowMan
interceptor- frost warrior
DK- pvm in training
chips- Lord of the Sea


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PostPosted: Sun Nov 12, 2006 2:09 pm 
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it'd be a matter of choice... obviously tanks wouldn't take this option

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PostPosted: Sun Nov 12, 2006 2:09 pm 
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ok the fact that we are still argueing over this and our ideas have gone all over the place just proves that this would be way to complicated. no matter what happens a change would be unfair to someone. so why don't we just leave it alone since we are all familiar with the status-quo. It sounds like a number of players want to get rid of the benefits of having a race char I can understand that however things are the way they are I dont see them being changed in the near future since it would be way to complex. so just calm down and make a mage if you want to be able to take a vamp

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PostPosted: Sun Nov 12, 2006 2:10 pm 
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nah... obsidian is about changes... keeps people focused

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PostPosted: Sun Nov 12, 2006 2:14 pm 
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I understand the need for change I just dont get the need for changeing the skill caps. I have a human warrior and she will never be able to take a vamp *shrugs* thats life I can deal with it. I could have easily made a vamp at the time but I didn't so I really fail to see the grand idea here. I do think that what Thass is proposing is the best idea thus far in this thread well second to leave skill caps alone at any rate.

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PostPosted: Sun Nov 12, 2006 2:16 pm 
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agree with vlad. its about changes and just because you find it confusing doesn't mean we do, were really talking about pvp witch i don't beileve you (dedo) are into so,, ya,,
and there all a matter of changin a few number values nothing to great i think
. dedo you only shrug it off because you don't participate in any sort of pvp like we do, infact i have no idea why your arguing, it wont effect you either way,
*edit*
as for people accually in the pvp scene, you guys must not you can effect a class without changing anything that has to do with it, by simply effecting the balance between classes if you change this, it would effect mages and tanks . becauce like thass said, humans best trait is there versatility to use traits, and like i said, magery isnt the only thing capped on a vamp i dont beilieve, so this would just make humans a better race, witch were trying to avoid, the only solution is to make them the same really,, that wouldn't make anyone complain about them being underpowered, Because there all the same,
it's like people arguing that my 100 dollar bill is better than ur 100 dollar bill, 10,000 pennies are all the same when it come to value

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Quote:
Selling +7 BA been used couple times so start bid of at 12k min crease 1k
Quote:
Is this the one that I JUST gave you?
I didn’t give you this to sell, I gave you this because I wanted to help you hunt, gain skills, and hopefully some day you would be getting your own You begged me for this, and then you turn around and sell it?
Quote:
woops wrong number its a +5 and no the one u gave me im keeping
sub zero- The SnowMan
interceptor- frost warrior
DK- pvm in training
chips- Lord of the Sea


Last edited by subwulf on Sun Nov 12, 2006 2:25 pm, edited 1 time in total.

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PostPosted: Sun Nov 12, 2006 2:24 pm 
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Sub theres more to it than you are thinking about... and Im sorry that you are unable to see that. changing a few numbers has the potential to change the entire game. and your right I don't pvp because Im not good at killing. But the majority of you are failing to think about the big picture....the ripple effect so to speak. once we change it for one we will eventually have to change it for all. thats where it gets complicated, races were balenced with certain skill caps. and yes it is unfair that new players cannot make race char. but if we simply give human chars a hundred extra then we have to do away with the skill caps that the races have to keep things even. You really should look at the bigger picture.

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PostPosted: Sun Nov 12, 2006 2:27 pm 
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yea if humans get the extra hundred i want My war mage being able to use more than leather armour please


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PostPosted: Sun Nov 12, 2006 2:29 pm 
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look at my other posts thats exactly what i said dedo,
and the means of sending someone to a race/stat room isn't very complicated. i see the whole picture, and thats what im trying to even out
Quote:
yea if humans get the extra hundred i want My war mage being able to use more than leather armour please
ya look after one of draculas post, i think i stated that there! people don't read all the posts... I think i'll go back and bold, highlight, and italicize it
o and barn, the 800 skill cap quote was from anther recent thread ;) b4

and also every vamp warrior to date has 800 skill cap so,,,

*edit*
and now that i think about it, there was a change exactly like this one when they just took 100 skill points from the dark elf, they sure did manage to do it effeicently for them!
Quote:
IF you read all my post i said this wouldn't be fair to the warlock class, but thanks for reading all the post :roll:
*edit* and something can be thought of on evening out the warlock race,
maybe haveing them wear regular armor *just a quick thought* which again would make them even with the rest of the classes

THERES THE QUOTE FOR YOU ^^^^^^^^^^^^^^^ don't miss it this time

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Quote:
Selling +7 BA been used couple times so start bid of at 12k min crease 1k
Quote:
Is this the one that I JUST gave you?
I didn’t give you this to sell, I gave you this because I wanted to help you hunt, gain skills, and hopefully some day you would be getting your own You begged me for this, and then you turn around and sell it?
Quote:
woops wrong number its a +5 and no the one u gave me im keeping
sub zero- The SnowMan
interceptor- frost warrior
DK- pvm in training
chips- Lord of the Sea


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PostPosted: Sun Nov 12, 2006 2:59 pm 
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I have read all your posts a few times.....and most of them still dont make any sense you seem to change your mind about issues over and over. Races were disabled for a reason so just sending someone to the race room won't solve the problem.

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PostPosted: Sun Nov 12, 2006 3:10 pm 
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best option to bring races back like they were back before they were disabled..


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