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 Post subject: Newb Dungeon
PostPosted: Fri Nov 02, 2007 2:01 pm 
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Is there a reason it's empty? Cause that's sucky to say the least.

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PostPosted: Fri Nov 02, 2007 2:54 pm 

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hm?

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PostPosted: Fri Nov 02, 2007 2:57 pm 
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sorry was my fault - i was going to respawn it so it'd be more attractive for new characters but got caught up in other stuff. It's about a half arsed job at the moment. I'll hopefully get some more time to finish it off in the future but at least it's spawned again.


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PostPosted: Fri Nov 02, 2007 3:16 pm 
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Thx Echo :D

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PostPosted: Sat Nov 03, 2007 2:39 pm 
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/closethread

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PostPosted: Sat Nov 03, 2007 2:40 pm 

Joined: Mon Sep 03, 2007 12:52 pm
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Location: Portland, OR
Where is the dungeon anyway. Is it the one in cove or is it somewhere else?

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PostPosted: Sat Nov 03, 2007 2:41 pm 
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Quote:
Where is the dungeon anyway. Is it the one in cove or is it somewhere else?
Yes, it's the one you access from the cove GY.

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PostPosted: Sun Nov 04, 2007 4:34 pm 
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Joined: Thu Dec 16, 2004 8:11 pm
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Location: Sudbury Ont. Canada
The last time I made a new char that dungeon barely spawned. If you were luky there would be maybe one goatman and a corpser so any thing you do to it would be a major improvement.


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PostPosted: Mon Nov 05, 2007 3:44 am 
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The problem with it earlier was Corpsers. Nobody would kill them cause
you usually have to use Detect Hidden to find them, their loot and slow
hard punches makes them not worthwhile and eventually there'd be 3+
of them in one tile doing 1 hit kills to new chars. They'd fill spawns
preventing other mobs from spawning.

Not sure what changes Echo implemented now.

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PostPosted: Mon Nov 05, 2007 11:57 am 

Joined: Thu Jan 25, 2007 6:17 pm
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Location: Ontario, Canada
Man! The corpsers where the best part, I loved those tiles with 3+ corpsers in it- was an awesome challange for a noob. But the skellie mages and archers are pretty cool as well.

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PostPosted: Tue Nov 06, 2007 9:23 am 

Joined: Sat May 20, 2006 12:00 pm
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I loved corpsers.
Good for archery training.
Then good for healing training once you could handle standing there.


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PostPosted: Tue Nov 06, 2007 9:39 am 

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good lot too if i remember right, even if in small amounts

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PostPosted: Wed Nov 07, 2007 1:53 pm 

Joined: Mon Sep 03, 2007 12:52 pm
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Location: Portland, OR
Ya they had decent loot for a beginning person. Archery gains were pretty decent there aswell.

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