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 Post subject: Monsters and Weapons
PostPosted: Thu Jan 21, 2010 3:44 pm 

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i think in the old days in t3a, monsters were stronger than they are now.. speciallly deamons and dragons.
ATM mosters are so weaker.. i can kill alot of them with my 70 necro and 70 str..
how about if we make monsters more stronger and let them drop better gold?


also.. did anyone notice that magic weapons get broken so fast?!
and why can't we get vanq weapons from monsters now?

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 Post subject: Re: Monters and Weapons
PostPosted: Thu Jan 21, 2010 4:15 pm 
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i think they break slower... Back in t3a. Brand New ided wep would break in 1 hit (vanq bow of lighting) now its takes alot of hits..

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 Post subject: Re: Monters and Weapons
PostPosted: Thu Jan 21, 2010 4:30 pm 

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at t3a strong monster was dropping weapons ( power-vanq) for 100% like blackgate Demon and balron each one was dropping about 3-4 bags when u kill cuz it was harder to kill them,now u maybe kill alot of them and they drop after killing many of them 1 wep only power , i didnot see Vanq unid weapon from the begaining of T4A w/e at any monster king or not

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 Post subject: Re: Monters and Weapons
PostPosted: Fri Jan 22, 2010 10:59 am 
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its an old discussion on dropped weps so id give that up. but most monsters are still pretty tough, and if your looking for tougher go to hyloth lvl 2....and good luck!

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 Post subject: Re: Monters and Weapons
PostPosted: Sun Jan 24, 2010 8:39 am 

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ok today i killed golems ogree lords and slushee.

drops were:
Golem: 600gp and 165 Reg
Ogree Lord: 650gp and 7 exe cap
slushee: 310gp and jewels

Actually ogree lords are stronger than golems but they drop worse stuff.
slushee's hp are more than golems.

i really think that golems should be stronger than they are now (with the same resources they got now).

also i posted here saying that dragons are weaker than they were in t3a.. but in t3a they used to drop 1k.. now they drop 500gp.. so the resources are balanced.

for golems they die faster and drop good stuff.

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 Post subject: Re: Monters and Weapons
PostPosted: Sun Jan 24, 2010 9:11 am 
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I think afew more things should drop might rather than ruin. I killed a gazer and only got ruin, A lava serpant dropped ruin and they really are pretty tough. When u compare a lava serpant to a skele which drops ruin its abit silly.
Can we have some more stuff that drops might please?


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 Post subject: Re: Monters and Weapons
PostPosted: Sun Jan 24, 2010 5:44 pm 

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Didn't you already mention Bob that the higher the monster lvl the better the drop? If so, then this might need to be looked into. Like aimee mentioned a skeleton is weaker than a lava serpent, but the serpent also drops ruin.

Or is the lava serpent, even though strong, still be considered the same lvl as a skeleton?


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 Post subject: Re: Monsters and Weapons
PostPosted: Wed Jan 27, 2010 1:26 am 
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Bob also mentioned that if you find monsters that you think drop too little/much gold, or the wrong level of loot, that you should post about it in bugs/suggestions, so that he can take notes and tweak the monster difficulty formula accordingly. :)


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 Post subject: Re: Monsters and Weapons
PostPosted: Wed Jan 27, 2010 6:35 am 

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Quote:
Bob also mentioned that if you find monsters that you think drop too little/much gold, or the wrong level of loot, that you should post about it in bugs/suggestions, so that he can take notes and tweak the monster difficulty formula accordingly. :)
lol!, well i will try to check all drops and report in obsi bugs/suggest.

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