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 Post subject: medatation
PostPosted: Fri Jul 02, 2010 11:55 pm 
why is medatation 20 seconds between each med?
Surely it should be less like 10 if successful and 6 iif not


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 Post subject: Re: medatation
PostPosted: Sat Jul 03, 2010 1:40 am 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
im at like 96 med and my delay is around...12 i think, when i succeed, 6 when not...sounds like your eval is off or your hat is missing.

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 Post subject: Re: medatation
PostPosted: Sat Jul 03, 2010 10:49 am 

Joined: Tue Jan 30, 2007 4:01 pm
Posts: 597
falin whats ur magery tho? GM?

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 Post subject: Re: medatation
PostPosted: Sun Jul 04, 2010 6:38 am 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
gm magery , gm eval, 96 med

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 Post subject: Re: medatation
PostPosted: Sun Jul 04, 2010 1:05 pm 
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Joined: Mon Mar 12, 2007 6:50 pm
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i told you yesterday ross....

i figured why its so high...

the higher ur magery the higher your delay... which is just stupid imo...

and really really stands out now that spell timers have been lowered....

faster spells + same mana regeneration = no mana = dead mage

but ya...... med sucks penis atm lol

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 Post subject: Re: medatation
PostPosted: Sun Jul 04, 2010 1:56 pm 
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Joined: Thu Nov 02, 2006 4:07 pm
Posts: 1760
Med hasn't changed since t3a, and if you ever have a 20+ delay, it's because you dont' have a hat, so get one.
and magery timing was just made faster because people complained it's slow comapred to what it was in t3a.

The only change to the formula was the lack of a hat doubles your timer, other than that it's the exactly same meditation code as it was when it was on the doubleclick magery hats.


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 Post subject: Re: medatation
PostPosted: Sun Jul 04, 2010 9:32 pm 
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Joined: Mon Mar 12, 2007 6:50 pm
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welll i cant compare to t3a. never did.... didnt have good med in t3a.. mostly used sub zero... just saying what i thought of the current system...

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