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belgarion
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PostPosted: Mon Aug 02, 2010 5:30 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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perhaps you could make it so summons can only be controlled if they are kept a certain distance from your char making it still possible to use summons for pvm but have them turn against their summoners if in close range such as in walls etc.
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chips LL
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PostPosted: Mon Aug 02, 2010 8:05 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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err,,, no
_________________ king of the run on sentence.
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belgarion
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PostPosted: Sun Aug 08, 2010 1:02 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Quote: err,,, no
err why? because people would rather use summons and shrinks rather than actually getting good at pvp?
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_Venom_
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PostPosted: Sun Aug 08, 2010 1:42 pm |
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Joined: Sat Oct 28, 2006 8:33 pm Posts: 1287
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Belg, im not trying to be a dick but why do you continually come in here and give your input on the current PvP system when you have no idea?
Get online again and mess around for a while, things change often.
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kingblacktorn
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PostPosted: Sun Aug 08, 2010 10:11 pm |
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Joined: Sat Sep 25, 2004 10:19 pm Posts: 3197
Bot Check: GAMER
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I would thinking the same thing, doesnt try it out just in-puts. But w/e everyone has a right to say what they want.
_________________ Quote: A non-bob gm who shall remain nameless did it!
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chips LL
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PostPosted: Sun Aug 08, 2010 10:13 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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I was thinking **** you ment..
_________________ king of the run on sentence.
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belgarion
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PostPosted: Mon Aug 09, 2010 4:06 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Quote: Belg, im not trying to be a dick but why do you continually come in here and give your input on the current PvP system when you have no idea?
Get online again and mess around for a while, things change often.
Because my suggestion has nothing to do with the way pvp was or is. I have always thought using summons and shrinks was a cheap tactic, and the pvpers i have always respected through out my time playing here never had to use them until everyone did and then there was no way of doing it without them.
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Rippa
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PostPosted: Mon Aug 09, 2010 7:23 pm |
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Joined: Sat Dec 18, 2004 8:45 am Posts: 1377
Bot Check: GAMER
Location: NYC
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nah using summons was always a good tactic against a good warrior...which almost all warriors are at this point..also magery just feels different from what I remember the spell cast times are different and fizzilin is way easier now...meditation during pvp feels like a extra step since you have to tab out... so meanwhile i do agree mage vs mage pvp used to be better with no summons because everything would be based off spells...these days its vital to have a shrink or a summon with you if you want to win....a solo match. it seriously would take too long to kill anyone without one.
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chips LL
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PostPosted: Wed Aug 11, 2010 8:24 am |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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i think toss hit it on the head lol
a summon is kinda like poison atm...
without those 2. forget it. theres no way to do enough damage to outdo there basically guarenteed healing now.. lol or from what i see in mage vrs warrior pvp...
not saying this is a bad thing, because if a mage has mana it is HARD dropping him without poison (from what i see) and when a warrior has a bear it's just that much worst for the mage lol
so ya bears and poison = a stable for pvp atm :/
_________________ king of the run on sentence.
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Echo
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PostPosted: Wed Aug 11, 2010 11:15 pm |
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Joined: Fri Apr 01, 2005 6:16 pm Posts: 2096
Bot Check: GAMER
Location: Australia
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What about making grizzly bears, polar bears, hell hounds, snakes and all that kind of jazz much weaker than it is currently?
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chips LL
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PostPosted: Thu Aug 12, 2010 12:37 am |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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making them weeker would help me out alot... but id still say no! its balanced ok the way it is...
imo
_________________ king of the run on sentence.
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crimson
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PostPosted: Thu Aug 12, 2010 10:12 am |
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Joined: Fri Oct 02, 2009 7:36 pm Posts: 301
Bot Check: GAMER
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The thing is if you make them weaker, they become useless in other scenarios like hunting and so on. I do not see what is so cheap about them. Its not like its one player who has all of them. Everyone is using, and that is what brings a fight less dull and long:).
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corky1h
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PostPosted: Thu Aug 12, 2010 4:45 pm |
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Joined: Tue May 23, 2006 1:23 pm Posts: 582
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Well idk if this can be done or not but how about makeing the summoms like bears and snakes and what not have a random str like you might get a normal one but you have a % to get a weaker one. Or maybe make a potion that a warrior could use to weaken animals for a short while.
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belgarion
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PostPosted: Fri Aug 13, 2010 2:02 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Quote: nah using summons was always a good tactic against a good warrior...which almost all warriors are at this point..also magery just feels different from what I remember the spell cast times are different and fizzilin is way easier now...meditation during pvp feels like a extra step since you have to tab out... so meanwhile i do agree mage vs mage pvp used to be better with no summons because everything would be based off spells...these days its vital to have a shrink or a summon with you if you want to win....a solo match. it seriously would take too long to kill anyone without one.
It was a good tactic at one point because it was a solution to a balance issue. But I for one would much prefer a more balanced system where we don't have to use them. That has always been my opinion and always will be regardless of how balanced it is now or was or w/e. summons and shrinks are just an easy way out pretty much.
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