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New Warrior *Poll*
http://www.dxgaming.com/forums/viewtopic.php?t=11799
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Author:  Emo [ Thu Mar 16, 2006 4:29 pm ]
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Just be like me and own people :D
Hold on, hold on! Aren't you named after a big purple childrens dinosaur..?

Author:  Azimuth [ Thu Mar 16, 2006 4:33 pm ]
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Last I heard about that dinosaur he got seriously owned in a Florida shopping mall by a bunch of 11 year old kids. This is going back about 7 years. Put the purple guy in the hospital for a while if I remember right.

Author:  Barney [Reapers] [ Thu Mar 16, 2006 4:47 pm ]
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Actually i just chose the name, it was only later when we got the Purple f*** over here in England that i realised how big my mistake was, damn Yanks and your furry suited people

Author:  Taz [ Thu Mar 16, 2006 8:33 pm ]
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Yeah Azi, i was i think 9 years old lol when i heard that story. I wonder if its true :P

Author:  Duncan Kentar [ Thu Mar 16, 2006 11:06 pm ]
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You can make a warrior that is good in either PvP or PvM at the moment.

It basically comes down to Parry or Poisoning

Your template (for PvP)

GM Heal
GM Resist
GM Archery
GM Swords
GM Tactics
GM Poisoning
60 Anatomy

For PvM
GM Heal
GM Resist
GM Archery
GM weaponskill
GM Parry
GM Tactics
60 Anatomy (although, if you are making a warrior SOLELY for PvM, then there's no real danger of having a higher anatomy - hits harder and heals better)

That's just my opinion - you'd have to pick Swords for a PvP'er simply because you'd need a 2-handed weapon, and the Battle Axe is the best - if going PvM, then there'd be nothing wrong with fencing (get your hands on a GM made kryss!)

Having said all that, there are certainly advantages to having poisoning on a PvM build anyway (especially when fighting spell casting/ more powerful monsters)

My recommendation is to make a tank - human warriors aren't worth it :( (just start with 50 resist and either 50 magery or healing, and train combat skills in Cove g'yard to get cash and bandies and buy regs - collect skele bones, those will make you some serious profits!)
I have to disagree, You can use many different weapon skills for PVP, and archery isn't needed at all, especially if you are going to master posioning. However if you are correct in that it is a solid build, but there is lots of room in PvP or PvM if you wish to master different skills. Fencing with a warfork is a fast and powerful weapon. an axe is good for power and speed, but having GM parry on your side is a good advantage as well.

Author:  belgarion [ Sat Mar 18, 2006 10:01 am ]
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You're right archery is not needed but it sure helps against a mage that won't stand still and let you hit him.

Author:  Emo [ Sat Mar 18, 2006 10:06 am ]
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You're right archery is not needed but it sure helps against a mage that won't stand still and let you hit him.
He's right. If I'm fighting someone I know who doesn't have magery, I'll just run circles around them.

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