| DX Gaming http://www.dxgaming.com/forums/ |
|
| Pathways http://www.dxgaming.com/forums/viewtopic.php?t=23337 |
Page 2 of 2 |
| Author: | Rippa [ Mon Sep 17, 2012 6:05 am ] |
| Post subject: | Re: Pathways |
150k for any boat |
|
| Author: | dygytylace [ Thu Sep 20, 2012 12:12 am ] |
| Post subject: | Re: Pathways |
Um... no |
|
| Author: | Tax_man [ Tue Jan 22, 2013 1:31 pm ] |
| Post subject: | Re: Pathways |
Did we ever find out why these were removed? I used to quite like going to Occlo... |
|
| Author: | kingblacktorn [ Tue Jan 22, 2013 2:16 pm ] |
| Post subject: | Re: Pathways |
Im assuming echo ment to add new pathways to there he just wanted to spice them up. |
|
| Author: | belgarion [ Tue Jan 22, 2013 4:10 pm ] |
| Post subject: | Re: Pathways |
I was told once that lumberjacking the tree would screw up the pathway but with like 2 players on and maybe a 0.00001% chance that that player is lumberjacking i can't see them all being due to chopping. I got a rune to occlo if you want one tax |
|
| Author: | kingblacktorn [ Tue Jan 22, 2013 6:41 pm ] |
| Post subject: | Re: Pathways |
worse than a 2 legged table. Atleast with a table you know what your getting. Moongate you go in and hope for the best, if not your stuck waiting 5 minutes to get another chance LOL |
|
| Author: | Tax_man [ Wed Jan 23, 2013 4:48 am ] |
| Post subject: | Re: Pathways |
Ah I see. It would be nice then if maybe they could be brought back until their replacements are ready... Thanks dude but that's cool - sure I have one somewhere. It was just convenient to use the big ol' tree. Also strongly agreeing with the sentiments towards the moongates. I've read the reasons for them being changed but I still think there was nothing wrong with them in their original format. I suppose I would like to see them restored to how they had been too. |
|
| Author: | belgarion [ Wed Jan 23, 2013 9:32 am ] |
| Post subject: | Re: Pathways |
It doesn't do what it was intended anyway, people just rely more on magery now. The only thing it is doing is restricting access to certain places by people without magery, which generally are the new players we are trying to attract. Irritating your players is not the best way to keep old ones or attract new ones. |
|
| Author: | Wizard_of_Gore [ Sat Jan 26, 2013 12:08 pm ] |
| Post subject: | Re: Pathways |
I always thought the idea of moongates that appear with the moon phases like the older Ultima series, but that's probably too complex to script. |
|
| Author: | dygytylace [ Sat Jan 26, 2013 7:30 pm ] |
| Post subject: | Re: Pathways |
ummm shh! |
|
| Author: | Tax_man [ Sun Sep 28, 2014 1:44 pm ] |
| Post subject: | Re: Pathways |
...Not sure if there is anything in the pipeline for these but I was just wondering if they could be put back again - at least for the time being? |
|
| Page 2 of 2 | All times are UTC-07:00 |
| Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |
|