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 Post subject: Re: June Plans
PostPosted: Tue Jun 01, 2010 7:08 am 

Joined: Fri Dec 15, 2006 11:23 am
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Dragons, mages and most certainly daemons are very real. At least that is what the dungeon master tells me...so there.


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 Post subject: Re: June Plans
PostPosted: Tue Jun 01, 2010 12:44 pm 
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Joined: Tue Jan 16, 2007 1:30 pm
Posts: 288
Location: Germany
1.NO INT GAININ WHILE MELEE.
2.NO INT GAININ WHILE MELEE.
3.NO INT GAININ WHILE MELEE.

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 Post subject: Re: June Plans
PostPosted: Tue Jun 01, 2010 4:56 pm 
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Joined: Fri Apr 01, 2005 6:16 pm
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Location: Australia
Can you all limit your responses to one post per person please? Otherwise it just becomes another discussion.

Thanks


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 Post subject: Re: June Plans
PostPosted: Thu Jun 03, 2010 9:29 am 

Joined: Fri Sep 29, 2006 9:20 am
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Website: http://www.myspace.com/procinctu
Location: Malmö, Sweden
i know there is alot of things that needs to be patched, so suggesting new ingame functions may be dull.

But I'll do it anyway, would be neat to have some kind of (semi) automated arena. Were players could either pay a few coins (to some npc) to join on various ranked matches, or invest items to gamble with. And all events in this arena, would be registered to the server/a tracker. Making it possible to see a top player list in various genres. And this system also perhaps could give ppl ranks of different kinds depending on well they do.

Sounds like a lot of work, but would rly be a cool thing, imo.

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 Post subject: Re: June Plans
PostPosted: Thu Jun 03, 2010 8:19 pm 
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Joined: Thu Aug 05, 2004 4:21 pm
Posts: 1282
I know you said only one request per person, so I withdraw my previous request and replace it with a request for pack animals.


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 Post subject: Re: June Plans
PostPosted: Thu Jun 03, 2010 10:30 pm 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
pack animals are available now..i have a pack llama

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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 12:28 am 

Joined: Tue May 23, 2006 1:23 pm
Posts: 582
Never seen a pack llama would be cool. And i would like to see better loot or rare something to make hunting worth doing.


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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 8:23 am 
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Joined: Sat Sep 25, 2004 10:19 pm
Posts: 3197
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hehe each new boss has its own rare.. Like pack llama is a current rare for the tunmas boss.

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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 12:34 pm 

Joined: Tue May 23, 2006 1:23 pm
Posts: 582
Didnt know that ok how about the rare not just on a boss maybe a small chance it could drop off anything from a rat to a boss idk just a thought.


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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 4:27 pm 

Joined: Fri Sep 10, 2004 6:34 am
Posts: 2670
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Location: Boston
New Hunting Areas.

Maybe some areas restricted by:
Race
Allingment
Stats
Skills

As if you lack of certain skills/race ecc you cannot enter that specific Area.

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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 5:00 pm 
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Joined: Sat Dec 18, 2004 8:02 am
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Website: http://jizaboz.com
Location: USA
Sorry for another post, but wanted to mention for GMbob that I edited my post on page 2 and it's something that I've been complaining about for a LONG time that I'm finally satisfied with.

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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 5:09 pm 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
if your looking for magery gains i gmed mine in like 2 months. just find the magery post in shard manual. there is a list of what magery is required to cast each spell. just cast the one your just above..and i macroed a decent amount of mine and it went up pretty good.i would cast alot of reveals and spells that were easy macros then earthquake to gm. but you do gain alot on all spell you can cast..i used to gain like mad sometimes casting stone walls then mass dispelling them.

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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 5:50 pm 

Joined: Sat Jul 18, 2009 11:50 am
Posts: 307
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Location: Miami, FL
I just want to see myself parry a spell, instead of reading it. Have my shield come in front of me blocking a lightning bolt.

That would be sick.

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 Post subject: Re: June Plans
PostPosted: Fri Jun 04, 2010 10:07 pm 
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Joined: Mon Mar 12, 2007 6:50 pm
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i want to see decapitations/ mutilations of corpses :twisted:

for EG. you have a viking sword, you kill someone, the last shot was to the neck, and there should be a % chance that the head pops off :) in which they cant be ressed (on that body) OR carry a penalty when ressed by other players on that body.. if they dont get ressed on that decapped then they dont carry that penalty

and this should apply to all weapons some higher then others (viking sword > katana > scimart) but of course your not going to decap someone with a hammer pick or spear, so thats when mutilations come in.. which is basically the same thing but with different parts/ non slicing weapons doing it,

eg. war hammer crushes skull, (cant be ressed from/on that corpse <rarest>)
second rarest crushed wind pipe ( when ressed from/on that corpse the patient will suffer from hallu and have 1/4 stanima)
then comes crushed/shattered/broken leg.. penalty= cant run
then left/right arm crushed- penalty- cant hold double handed weapon or sheild for a period until healed

it doesnt matter really how rare they are COMPARED to eachother long as there all rare, and decapped is the rarest lol

should throw some funny loops into group PvP and be kidna funny

maybe BIG words can pop up above the corpse saying what happened ..
just for fun i wanna see if i can think of more of these... mages can have them to...


spear- (rarest)- punctured heart (cant ress)
punctured knee cap- cant run
gutted belly- becomes very ill on ress and cant equip breast plate


hammerpick- (rarest) - dented skull (cant ress)
dented skull minor- hallued until HP = 100%
crushed testies- no kids and no running for 5 mins
crushed wrist- cant hold double handed weapon

death by lightning- (rarest)- heart pop (cant ress)
burnt hair- lose there hair for a month
cardiac arrest- can't be ressed unless a certain amount of physical trauma is placed on the corpse..

im to lazy to type more even tho theres funnier ones....

man and no one listens to bob and sticks to one post... tisk tisk tisk :/

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 Post subject: Re: June Plans
PostPosted: Sat Jun 05, 2010 6:40 am 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
kool idea chips :)

alos add tittles to parts, if the person is leader of a guild when you kill them it could say, head of chips (leader of old post bumping guild) lol jk

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