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PostPosted: Sun Apr 06, 2008 5:02 pm 
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Location: Portland, OR
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I would like to see the guard system changed to where if you call on someone more than once after they attack you without them attacking you again you are the one to go to jail.
Lol Belg I woke up from a nap right when I read this so it took me like 5 min to figure out what you were talking about. This would makes things very interesting for the losers that guard continuesly after you leave them alone (hopefully that is what u meant).

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PostPosted: Sun Apr 06, 2008 11:31 pm 
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It would be better if the guards wouldent listen to the person spamming after the guy went to jail for a certain amount of time like for 30 secounds for ever time he said guards so people can attack him during that time period.


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PostPosted: Mon Apr 07, 2008 8:44 am 

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How about after dying intown without first attacking someone you become invulnerable for 5 minutes after ressing at the healer or by a spell. If you attack someone or leave town you will then lose your protection.

This would allow for time to heal and log off or leave town. To avoid abuse of the system a one hour timer would be activated after the five minutes have worn off.


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PostPosted: Mon Apr 07, 2008 12:41 pm 

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wouldn't it be cool if BB setup his own business and invested $30million on writing a new graphics engine for obs from scratch. Better than Crysis, better than the new unreal engine, basically the most kickass graphics u've ever seen and virtual reality support as well. Thats what i call a patch :wink:


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PostPosted: Mon Apr 07, 2008 1:55 pm 

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dont exaggarate now! :P id settle with the Unreal Engine 3 :p

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PostPosted: Thu Apr 10, 2008 9:28 pm 

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this may be based on urban legends and tall tales but...

is it true that it is better to fish far out to sea than from the shore?

if so, due to the fact that boats don't seem to currently be an option, how about making some longer piers in certain areas?

it just might make for some, how shall i say it, "interesting" situations as players vie for the coveted "long docks"...

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PostPosted: Fri Apr 11, 2008 12:54 am 
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Quote:
this may be based on urban legends and tall tales but...

is it true that it is better to fish far out to sea than from the shore?

if so, due to the fact that boats don't seem to currently be an option, how about making some longer piers in certain areas?

it just might make for some, how shall i say it, "interesting" situations as players vie for the coveted "long docks"...

every water tile is the same as the next


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PostPosted: Fri Apr 11, 2008 1:45 am 
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On obsidian Yes on Mondains legacy no. So you dont have to worry about deep sea fishing :P, Also would be neat if BB brought back Messags in a bottle thoese things are so old :P He deleted em like a LONG time ago, but if he brought em back give treasure hunters somthing to do :P


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PostPosted: Sun Apr 13, 2008 1:50 pm 
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angelina jolie, covered in chocolate sauce, and no spoons available. hmm what to do?

In terms of suggestion, a certain person I chatted with a while back on MSN said that he was trying to develop some "army" AI so that mass battles or indeed larger groups of coordinated monsters could be scripted.

It would be really nice to see this working and integrated into the shard.

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PostPosted: Sun Apr 13, 2008 7:23 pm 
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that would be sick

idk if anyone suggested this yet because i
frankly dont have the time 2 read the suggestions

but i was thinking mountable dragons,drakes??

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PostPosted: Sun Apr 13, 2008 7:39 pm 
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in the evil cities they should have guards that jail blue players 8)

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PostPosted: Mon Apr 14, 2008 11:08 am 

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if evil cities and such i dissagree on the guard blue player thing, but would be cool with an anarchy town indeed! Now when i think about it tho... Wind would be considered such a town allready?

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PostPosted: Wed Apr 16, 2008 7:49 am 
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bucs den also could be.

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PostPosted: Wed Apr 16, 2008 10:05 am 
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Speaking of Buc's Den... perhaps we could better utilize the washtub house there to facilitate some wenching? :D

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PostPosted: Thu Apr 17, 2008 11:16 am 
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like the strippers in the back of the casino?

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