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vampire stats and skills
http://www.dxgaming.com/forums/viewtopic.php?t=10129
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Author:  RaGa [ Sat Jun 25, 2005 10:20 am ]
Post subject:  vampire stats and skills

hi i was wondering if anyone could tell me what vampire warrior's stats and skills should be

Author:  phoenixhunter [ Sat Jun 25, 2005 10:55 am ]
Post subject: 

I would suggest
-160 str
-120 dex
-less than 10 int

For skills:
-Macefighting GM
-Tactics GM
-Parrying GM
-Healing GM
-Anatomy GM
-Resisting Spells GM
-Archery GM

Author:  LegendaryProdigy [ Sat Jun 25, 2005 10:55 am ]
Post subject: 

gm swords/mace/fencing, gm parry, gm tactics, gm anat, gm resist, gm healing, gm archery, 50 poison..
ps dont train the poison, it jsut goes up over time of using poison pots on monsters and people

Author:  Kinetic [ Sat Jun 25, 2005 11:04 am ]
Post subject: 

melle weapon of choice: mace, swords, fencing (mace being popular atm)
Archery
Healing
Anatomy
Tactics
Magic Resist
Parry (If using swords, some ppl neglect to use this skill as battle axe is the strongest weapon in this category and is 2 handed, but parry is very helpful in deflecting magic attacks)
Poisoning ( raise to the extra skill you have left ~ 60)

I would leave off training poisoning as the system is still being worked on atm.

But Stat wise, try for maybe 160-180 str, 100-120 dex and as low on the int as you can go.

Author:  Kinetic [ Sat Jun 25, 2005 11:06 am ]
Post subject: 

My posting was too slow, damn aim interuptions. But yeah, whatever us 3 have just said is fine.

Author:  LegendaryProdigy [ Sat Jun 25, 2005 11:07 am ]
Post subject: 

lol

Author:  Dracula [ Sat Jun 25, 2005 12:33 pm ]
Post subject: 

viking swords seem to not be up to par to hammer picks and possibly warforks/krysses. which sux. im sure the sword users here would like a viable one handed weapon. Ba is like the only choice right now. (or an enchant). gm swords +9 vik vs gm mace +9 Hammerpick - with same ar and skills and everything the mace is gonna win guaranteed as far as ive witnessed it.

Author:  Kinetic [ Sat Jun 25, 2005 2:01 pm ]
Post subject: 

It's a trade off on that one Drac. Viking speed is a tad faster than the hammerpick, but the pick hits harder.

Author:  Adam [ Sat Jun 25, 2005 4:51 pm ]
Post subject: 

it all jus depends.. longswords.. well as far as vanqs and such go are better in my experience..

a good vanq lightning longsword will do very well against a vanq ligh hammer pick

Author:  ReDr@gon [ Sat Jun 25, 2005 9:15 pm ]
Post subject: 

Quote:
I would suggest
-160 str
-120 dex
-less than 10 int

For skills:
-Macefighting GM
-Tactics GM
-Parrying GM
-Healing GM
-Anatomy GM
-Resisting Spells GM
-Archery GM
120 dex lol wtf why u need that much :S atfer 100 it make no diffrent :S

Author:  Bobo [ Sat Jun 25, 2005 9:16 pm ]
Post subject: 

I have 120 dex... I think I do alright.

Author:  phoenixhunter [ Sat Jun 25, 2005 9:18 pm ]
Post subject: 

Quote:
Quote:
I would suggest
-160 str
-120 dex
-less than 10 int

For skills:
-Macefighting GM
-Tactics GM
-Parrying GM
-Healing GM
-Anatomy GM
-Resisting Spells GM
-Archery GM
120 dex lol wtf why u need that much :S atfer 100 it make no diffrent :S

Wow man you did not know that at 120 dex and after you can actually heal faster? Thats pretty sad, even I knew that and I dont have a warrior
:(

Author:  bruhaha [ Sat Jun 25, 2005 9:27 pm ]
Post subject: 

it used to make no difference, after they made the new patch to healing, it changed that

Author:  Adam [ Sat Jun 25, 2005 10:05 pm ]
Post subject: 

it shouldnt... but it does.. the dex needs to be taken out of the healing setup... its neat and all the thought... but really and truly.. a warrior shouldnt have to loose 20 str to heal 1 sec faster

Author:  bruhaha [ Sat Jun 25, 2005 10:14 pm ]
Post subject: 

that or take the delays off from when u put on a shield and weapon

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