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Help with magical propertys please :) http://www.dxgaming.com/forums/viewtopic.php?t=11490 |
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Author: | Icemere [ Wed Feb 01, 2006 7:54 am ] |
Post subject: | Help with magical propertys please :) |
I'm A noob too this game and it would be handy if someone could either post magical property stats here for me, or send me too a site that lists them... that way i can figure out what too spend my money on at the player shops thanks |
Author: | Kinetic [ Wed Feb 01, 2006 8:24 am ] |
Post subject: | |
What do you mean by magical properties? Properties of weapons and armour? Or actual real estate property? |
Author: | Icemere [ Wed Feb 01, 2006 8:27 am ] |
Post subject: | |
For weapons and armour please.. i'm really struggling with what fortified & so on propertys are |
Author: | Kinetic [ Wed Feb 01, 2006 8:47 am ] |
Post subject: | |
Armour: Defense, Guarding, Hardening, Fortification, Invulnerability. with defense being about same AR as regular iron, Guarding being say shadow set, hardening about agapite values, fort about verite, and invul about valorite. Weapons: So many you can find. like half dont work though. Lightning - Chance to cast lightning Pain - Chance to cast harm Fire - Chance to cast fireball (doesnt sound) Poison Strike - Chance to poison enemy Stamina Leech - Chance to leech stamina from enemy Mana Leech - Chance to leech mana from enemy Life Leech - Chance to leech mana from enemy Heal, greater heal, Resurection, Gate travel, - limited number of cahrges to perform the said activity. Silver - double damage on undead Most other properties on weps dont work, and none of the weps with charges works on bows. ruin +1, might +3, Force +5, power +7, Vanquishing +9 GM crafted weapons such as the viking is prob between might and force in damage ability, and GM kryss is better than vanq. |
Author: | Icemere [ Wed Feb 01, 2006 8:52 am ] |
Post subject: | |
Thank you for the help... thats really helped me with my future purchases |
Author: | deelux [ Thu Feb 09, 2006 11:52 am ] |
Post subject: | |
Quote: GM kryss is better than vanq.
Are you sure about this? Just sheer curiousity, but I want to double check.I'm currently saving up to test ur smithy/ingot theory. 36k to GM smithy.....got 10k ingots saved up right now. Now when you said 36k to GM smithy....from 0 or from 50 (sorry for off-topic) Dee.. |
Author: | Circa [ Thu Feb 09, 2006 11:55 am ] |
Post subject: | |
I believe 36k was from 50. As far as the GM Kryss' better than Vanq's, I wouldn't say they are better, but atleast comparable. |
Author: | Terek Molt [ Thu Feb 09, 2006 12:12 pm ] |
Post subject: | |
36k from 50% 75k from 0% |
Author: | deelux [ Thu Feb 09, 2006 12:14 pm ] |
Post subject: | |
Damn....so I'm at 55 now....I'll need roughly 32k-33k. And obvioulsy I should wait till I get to GM mining so I can smelt daggers for 2 ingots each instead of 1....correct? Dee.. |
Author: | phoenixhunter [ Thu Feb 09, 2006 1:44 pm ] |
Post subject: | |
smelting daggers is always one, it doesnt change |
Author: | deelux [ Thu Feb 09, 2006 2:00 pm ] |
Post subject: | |
Good to know...then I wont wait till I have all 36k....will take soooo long to do it all at once...and it WILL give me carpel tunnel Gonna do it in 3 batches. 10k, 10k, 15k Dee.. PS...since we're on the topic of raising crafting....best fletching gain....shafts 1x1? |
Author: | bruiser [ Thu Feb 09, 2006 2:09 pm ] |
Post subject: | |
its only 36,000 ingots from 23 skill to gm skill which you can buy from vendors wtf terek 75k lmao ive made 2 gm smiths so i know |
Author: | deelux [ Thu Feb 09, 2006 2:10 pm ] |
Post subject: | |
maybe Terek didn't resmelt the daggers? 75k ingots does sound quite ridiculous. Dee.. |
Author: | Villefort0 [ Thu Feb 09, 2006 2:27 pm ] |
Post subject: | |
Quote: Armour: Defense, Guarding, Hardening, Fortification, Invulnerability.
defense is +5 of iron (not counting heater shields, since magical shields are bugged)with defense being about same AR as regular iron, Guarding being say shadow set, hardening about agapite values, fort about verite, and invul about valorite. . Iron (no shield): 30 ar defense: 35 guarding: 40 and so on |
Author: | Terek Molt [ Thu Feb 09, 2006 2:29 pm ] |
Post subject: | |
oh well I had a gm smith already made.. so I dunno.. |
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