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 Post subject: Question About Skill Cap
PostPosted: Sun Jul 09, 2006 6:59 pm 
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Joined: Sun Nov 20, 2005 8:40 pm
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Location: Canada, I Am CanEH!dian
With a humain the skill cap is 680, So say i have GMed 6 skills and got one up to 80, and keep using the skill that is at 80 will i loose skills ?

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PostPosted: Sun Jul 09, 2006 8:00 pm 
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Location: Australia
yes

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PostPosted: Sun Jul 09, 2006 10:43 pm 
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Location: Canada, I Am CanEH!dian
thats fuked :cry:

100 Mace
100 Arch
100 Tactics
100 Healing
60 Ana

=460 , How should i put Poison, Res spell and Parrying

Basicly i want to use him for PvM and not PvP, but he should be able to defend him self.

170 STR 120 DEX ?

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PostPosted: Mon Jul 10, 2006 1:31 am 
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Gain 1 int and your fooked (besides minumum in one stat is 1)

I'd go 165str 120dex just to be on safe side

However even i am only 150 130


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PostPosted: Mon Jul 10, 2006 8:05 am 
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ya with gm healing and str over 120 u will do just fine with anthing

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PostPosted: Mon Jul 10, 2006 12:44 pm 
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alright then, but for the skills how should i work that out

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PostPosted: Mon Jul 10, 2006 12:49 pm 
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well... u're not basing yerself on the vamps, that no new user will ever have access to... hence, if u didnt get one, its just stupid to have a warrior, cause ppl will just outskill u... (not mentioning beserk and sanctuary ability) woohoooooo

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PostPosted: Mon Jul 10, 2006 1:25 pm 
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human warrior this is what i have
gm arch
gm macing
gm healing
gm tactics
gm parry
gm magic resist
50 anat

but parry isnt needed at all i would replace with poisoning it is useful in pvm and pvp

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PostPosted: Mon Jul 10, 2006 2:07 pm 

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archery is overrated.

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PostPosted: Mon Jul 10, 2006 2:16 pm 
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How is it over rated Jack@ss :P

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PostPosted: Mon Jul 10, 2006 2:17 pm 
archery pwns


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PostPosted: Mon Jul 10, 2006 2:58 pm 
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With the current healing situation having a Warrior isn't as essential as it used to be, you can quite comfortably justify the lower skill cap by dropping Anat as kigger has done.

... and the amount of warriors that made full use of the potential of their stone were few and far between, anyway. For instance, I barely even touched beserk, invisibility was by far the better ability vs mages - and Vs Warrior you really aren't going to kill each other anyway if you are both healing through poison, unless you have GM poisoning (deadly pots) coupled with a high DPS weapon such as a vanq ba of lightning.

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PostPosted: Mon Jul 10, 2006 3:40 pm 

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yo thass tell them canadians not to mispell my name dawg. I find archery to be overrated b/c when i fight an archer with my warrior, they always end up using their melee skill (however u spell it) and when i fight a warrior with my mage, they end up using the same thing too. Cuz like they throw crazy pots and you and shit, but if u just cast cure and heal with bandies, archery doesnt do it. so i see archery as a decoy, its kinda cool to make ppl get on top of you that way you can wall them in and stuff. but i dont think its great on pvp.. but its pimp for pvm.

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PostPosted: Mon Jul 10, 2006 3:44 pm 

Joined: Sat Apr 03, 2004 12:43 pm
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Quote:
well... u're not basing yerself on the vamps, that no new user will ever have access to... hence, if u didnt get one, its just stupid to have a warrior, cause ppl will just outskill u... (not mentioning beserk and sanctuary ability) woohoooooo
Should I mention Dario? look up his post on off topic. He made an human warrior while everyone had vamps. Because he got confused as a noob and was to lazy to re-make him.
and he WTF PWNT.
So look on Dario,look on errr Freeze if I remember right was human to.
There were many great pvp'rs who were human so its kinda bull what ya saying :) Still love ya tho ...*Humps his leg*

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PostPosted: Mon Jul 10, 2006 4:07 pm 

Joined: Sat Sep 06, 2003 12:09 pm
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freeze was tank, then he turned pure mage cuz they were the shit. but that was back in the day different rules on stuff.

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