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ScArY
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PostPosted: Sun Jun 15, 2008 7:20 pm |
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Joined: Mon Jun 02, 2008 6:38 pm Posts: 52
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Poly Daemon doesnt exist
and there all mixed up in no order
could we maybe replace the skeleton knight or give him more str or something.
there is also a giant serpant thing now
poly morph doesnt last nearly as long as it used to
and it sucks
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GMBob
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PostPosted: Sun Jun 15, 2008 7:21 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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This should actually already have been addressed in an earlier patch that apparently didn't load right when the shard booted last week.
see if it's still like that after this reboot.
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aimee
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PostPosted: Tue Jun 17, 2008 2:59 am |
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Joined: Sun Jul 03, 2005 3:56 am Posts: 1185
Bot Check: GAMER
Location: uk
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You can polly into a deamon now but it only lasts 8 minutes.
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ScArY
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PostPosted: Tue Jun 17, 2008 1:05 pm |
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Joined: Mon Jun 02, 2008 6:38 pm Posts: 52
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aimee
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PostPosted: Tue Jun 17, 2008 1:37 pm |
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Joined: Sun Jul 03, 2005 3:56 am Posts: 1185
Bot Check: GAMER
Location: uk
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ScArY
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PostPosted: Tue Jun 17, 2008 2:09 pm |
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Joined: Mon Jun 02, 2008 6:38 pm Posts: 52
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85-90 magery
wtf i hope i dont have to get more just for this
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GMBob
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PostPosted: Tue Jun 17, 2008 9:29 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Seeing as in the pre-patch state, daemon poly was 95, gargoyle was 90, and bone night was 85, I dont' see why you expect it to be any different now.
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Dario
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PostPosted: Wed Jun 18, 2008 10:28 am |
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Joined: Tue Mar 02, 2004 1:17 am Posts: 712
Bot Check: GAMER
Location: Punia, Lithuania
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ive never had any poly char, but i think daemon poly was 85
_________________ "Blessed be the noobs, for they shall inherit Obsidian" - Seer Thassius
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Drizzt
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PostPosted: Wed Jun 18, 2008 11:06 am |
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Shard Supporter (Donated) |
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Joined: Thu Feb 05, 2004 11:54 am Posts: 2446
Website: http://www2.webng.com/legionofvalor/default.shtml
Location: Arkansas
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yeah always been 85 for demon.
_________________ LOV FOR LIFE
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GMBob
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PostPosted: Wed Jun 18, 2008 12:32 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Highest a necro could ever poly was ogre, which is at 80. Bone knights, gargoyles, and daemons, are each above that, at 5% skill intervals.
Poly daemon was 95.
I say this because i doublechecked the pre-patch state before posting the last post as well.
Maybe it was 85 years ago, it seems to ring a bell, but as of jan 08 it was 95.
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Tax_man
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PostPosted: Wed Jun 18, 2008 1:41 pm |
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Joined: Wed Jun 14, 2006 4:15 pm Posts: 1230
Bot Check: GAMER
Website: https://twitter.com/TaxDiabolus
Location: Liverpool, England
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Just thinking that maybe you've got that back-to-front bob? I've only recently been using my mage to poly daemon - which was from 85%, and i'm almost 100% sure that it is 85, reason being there was a few rollbacks a few months back when i was aiming to reach daemon poly which ment i had to re-train the last few % on a couple of occasions. At which point i did actually stop training & just let magery rise on its own whilst hunting & whatnot.
However, with daemon poly being the last upgrade on your poly list i do actually think it is a good idea for it to be at 95% just because it is so strong & potenially value once reached, I would just say also if you take a quick look at the skills guide (i know that a little old now too) but it does also show that daemon poly is at 85%
http://www.dxgaming.com/obsidian/skillguide.php
I knows your busy & workin your arse off but i hope this helps a little
_________________ Miner/Smith/Lumberjack/Carpenter/Cartographer
Alchemist/Fisherman/Tamer/Warrior/Daemon
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corky1h
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PostPosted: Wed Jun 18, 2008 1:52 pm |
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Joined: Tue May 23, 2006 1:23 pm Posts: 582
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Tax is right. Deamon poly was 85% magery But was woundering if the loot is messed up. It has to be i got like 4 van weapon in destard. And was droping a bag on every kill.
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GMBob
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PostPosted: Wed Jun 18, 2008 2:06 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Seems every polymorph on that list is 10% skill off of what it should be.
I say should because i'm looking at the old polymorph definition list for the shard.
All skills are exactly 10% higher than that list.
I'm going to assume it was a bug on the old scripts and that broadband originally intended it to stay at these skill levels, however I will ask him nex ttime he's on.
If he says diff we'll lower them again.
Right now we're just working on getting everything back to the way it was supposed to be.
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belgarion
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PostPosted: Wed Jun 18, 2008 6:38 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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You guys seemed to be changing alot of stuff that was fine the way it was. i mean it's not that i am ungrateful for all the work you have done but why change things that were fine to begin with? 8 minute polly? Sorry but that sucks.
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Tax_man
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PostPosted: Thu Jun 19, 2008 9:53 am |
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Joined: Wed Jun 14, 2006 4:15 pm Posts: 1230
Bot Check: GAMER
Website: https://twitter.com/TaxDiabolus
Location: Liverpool, England
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Yeah sorry bob, wasnt trying to be a smart arse or make you look wrong or anything - and as i said previously i think it's a better idea to be set to the way you have now installed it even if one or two with a lesser % magery don't agree
8 min poly was a little strange belg but the changelog says it has been re-adjusted if im not mistaken??
_________________ Miner/Smith/Lumberjack/Carpenter/Cartographer
Alchemist/Fisherman/Tamer/Warrior/Daemon
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