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PostPosted: Tue Jul 14, 2009 4:20 am 
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...If things dont go the way players want it...He is gonna end up playing with himself!

No macroing = Less people talking at the bank (forming friendships, guilds...Bit crack on), new players not bothering...IT BEING HARDER THAN IT ALREADY WAS!

Pot delays = 18 seconds is way to long between some pots (In my opinion) Cant it be better perfected? Same with fish...

Lockable cheasts = Not enough space per house...You want us to have a shed load of houses allover the place?
If we can afford them that is... (give us our gold back =P). You can secure a chest sure, but you only get 144 lockdowns in a small 1 room house... and that includes every item in that chest.

Non casting on yourself = you cant train magery, you cant train poison (cant use pots on yourself), cant train resist cause you cant harm yourself with spells anymore...Yes you can if you go hit up on something casting on you but we want variaty! Meditation is a fkn joke...It's even harder now than it used to be and before it was HARD to gain (At least before we could cast, heal & Med up training all at once)! ....You cant even train healing.. cause again you cant cast on yourself or poison yourself anymore.

Noobs are just not gonna play for months & months at a time to train small amounts of skill...By then they should be good enough to at least try & Defend them selfs!
...Its becoming impossible!

Id take the old obsidian over the new one anyday! Bit tweeking is all that was needed...Not a whole new game, It feels like to me yoo just wanted to knock it down and start again? (Not just me thinking)

People want to train in ways they want not the way one man says it should be...Please listen to peoples points! We bitch with good intention!

Correct me if im wrong...

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PostPosted: Tue Jul 14, 2009 5:03 am 

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Go on Emma! lmfao


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PostPosted: Tue Jul 14, 2009 5:35 am 
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Hey emma, you might try reading the forums before you complain. That way you don't make comments that have already been covered.

Pot delays - 18 seconds. Hey look, that's only old potions, it's mentioned in the changelog as a unfortunate side affect/bug. Get some new pots.
lockable Chests - Hey go bitch to broadband, that was also covered in the forums as one of the changes he specifically wanted that i was opposed to. It took me awhile to argue him to the point we're at anyway, he wanted the limit to be a lot lower. But realistically all it means is you can't lock up your 50 million 200 gold value items. Just lock up the important stuff and put the restin a safe spot like a locked room in the interior of your house.
Meditation - literally hasnt' changed, only diff is you can't scroll bomb, so try again.
Magery - Oh NOES! You can't cast on yourself, which means we can make gains easier rather than forcing them to be hard because people cast on themselves to gm in a day.
Healing - how does training healing have to do with casting on yourself? Go fight some monsters, seriously. That doesn't even make sense.

Seriously if you're going to jump on the whole bob's a tyrranical moron type bandwagon, at least do some complaints that have some honest backing to them.


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PostPosted: Tue Jul 14, 2009 6:05 am 
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Quote:
bob's a tyrranical moron type.
Your words?
Look Bob there is obviously problems & Players aint happy...Your not listening, just trying to justify what u can but its not justification if people are not happy!

Marcoing?
All other points?
Answers?

We want to be able to train both ways...The whole cast fireball...Heal..Med...Not in a day like! Still takes an age to do that way but it helps when we wanna play but not hunt...We cant very well train with people as no one is new because it takes so damn long to train. Catch 22!

That post name was a killer name! Cant belive you changed it!

Pot delays - 18 seconds. Hey look, that's only old potions, it's mentioned in the changelog as a unfortunate side affect/bug... Get some new pots...Will do! Thankyou =]
lockable Chests - Hey go b**** to broadband (HOW THE HELL CAN WE???),
Meditation - literally hasnt' changed??? Definatly hasnt?, only diff is you can't scroll bomb, so try again.
Healing - how does training healing have to do with casting on yourself? Go fight some monsters, seriously. That doesn't even make sense...Yes but we still want to train it all together be it at the bank or in the house...We should be able to have a lazy day! Its to damn hard all the time!

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PostPosted: Tue Jul 14, 2009 10:18 am 
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Look.

Pick one:
Macroing.
Fast gains.

They are mutually exclusive.
I don't know how more clearly i can spell it out.
If we make the gains fast, then you're not going to gain the same rate from macroing.
If we make macroing gain the same rate as playing, then gains are gonna be super slow.

You can still macro, but you are going to get a lot slower gains than if you played. If you want to do it that way, you still can.
But don't complain you deserve the same benefits as someone who works for their stuff.

You can't have fast gains and macroing because then people gm magery in 5 days. Literally 5. I watched someone do it from 30.
They can make a full 7x gm char in under 2 weeks if they do it right under that system.



You all can whine and moan all you want, but it comes down to that choice. You've been vocal as heck over the past few months that you wanted faster gains, i've listened, i've done something, now you complain you don't want faster gains.

Make.
Up.
Your.
Minds.


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PostPosted: Tue Jul 14, 2009 10:34 am 
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but prob is bob, everyone stopped gaining, not gained faster, lol

and 7x GM in 2 weeks? who? when?
thats called an exploit? theres no macro that can gain med that quick besides exploitation. specially under the old system.

but ok even if there was people like that, why is no one 7xGM till this day?

EG.
swan... good player. macros!
now ask swan where her med is at? and guess what! her characters a year or 2 old!
now gather a bunch of mages, see who is 7xGM ? then see who did it in under 2 weeks?
meaning they were still in cove when they were fully GMed.... that sounds like bull shit and never did i hear that. and your saying he did this none AFK? seeing that is a NO why wasnt he jailed for AFK macroing extensively?..... why wasnt his skill dropped?
ya.. sorry bob but that sounds like strict BS

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PostPosted: Tue Jul 14, 2009 10:53 am 
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The 5 days to magery was done with my blessing and me and echo both watched it when we were on. And he didn't get to keep it. IT was done as a proof of concept.
Likewise the 7x gm is not a perfect magery character, merely a character that is useful with 7x gm skills.

Again, i think some people missed this point, so i want to re-iterate it.
THIS WAS IN t3a, not t4a.
A lot of the t4a changes were done specifically to stop this bs.
Which is why everyone saying go back to the t3a system gets my humor.

Was talkign with spawn and he gave me a useful new way to pose this so some people can understand.

A useful rule of thumb for any game that uses a skill based system is that the investment of time and effort into the skill should never be less than four times the investment time of the gold.
I.e. is you need to spend 200 gold to raise a skill one point in resources, you should spend at LEAST 4x the time it took to get that gold, in time using the skill.

Any less and the skill is thought of in terms of a gold cost to raise, and should just be put as a skill to be bought with gold.

In t3a, when macro'd correctly, magery was a 20 to 1 ratio of gold to worktime.

Now, to put this in perspective. Lets say for instance that we did make it a skill to be bought. Well we'd want the time it'd take to gm it the normal way to match the time it'd take to gain the gold, right?
With obsidian's current economy, the cost for magery would come out to around 4-5 million roughly.
In t3a that's closer to around 20 million.
Now back in t3a, most people were saying oh, a mage is just spending 1 million on reags and then just macroing for a week or two and poof instamatic-gm.

So here we have 1 million in gold, plus 1 week of time. I know for a fact people aren't making 19 million in one week.
So you see how the numbers don't add up?

Yes, that comparison doesn't affect t4a. But all the people who are complaining they want t3a back, it matters to you.
I am referencing t3a's statistics for a reason, to show that i was an imbalanced mess.

The comparison numbrs for t4a, given the old magery restriction in casting to gain system, is that it would cost around 700-800k in reagents.
But the difference in time between the best possible macro and just normal playtime has closed, so you'll still spend a month+ to get to gm even with the reagents. That month+ could net you a few million if you put in your efforts to gain only gold. So the 1 to 4 ratio is preserved.

All i'm working on doing is rebalancing it so it goes back to the 1 to 4 ratio or better.
Notice reag cost has gone down. That's part of it. Plus reags were too high to begin with, slightly. They shoulda been 2gp lower on average with the old economy of monster drops.


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PostPosted: Tue Jul 14, 2009 3:00 pm 
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So how many hours of the 5 days was this macroing done? Because i have 2 mages that i trained only to 85 and even they took a hell of a lot longer than that. I think you are missing a point here too noone wants fast gains and being able to macro, we want reasonable gains and the CHOICE of whether or not we want to macro.


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PostPosted: Tue Jul 14, 2009 3:16 pm 
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which is what this system is....

You macro, you get slower gains, but you put in less work, so your effective work at the end will still be the same
or
You play, you get faster gains, but you work harder for them.

Which is why i don't understand why everyone's up in arms about when it's what they've been asking for. > : P


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PostPosted: Tue Jul 14, 2009 3:19 pm 
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Quote:
which is what this system is....

You macro, you get slower gains, but you put in less work, so your effective work at the end will still be the same
or
You play, you get faster gains, but you work harder for them.

Which is why i don't understand why everyone's up in arms about when it's what they've been asking for. > : P

So what is all this talk about anti macroing then?


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PostPosted: Tue Jul 14, 2009 3:22 pm 
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It is anti macroing. it detects macroing and lowers your gain rate appropriately to compensate.
Quote:
-- Thank(complain to) echo for the following change:
-- -- New anti-macroing system put in place for gains. If you're not playing for your gains, you won't gain well.
As i said, i explained it in great detail in the news post just to avoid the type of confusion, but most people just jumped on the unholy bandwagon and let rip at full speed down the hill, ignoring the signs saying otherwise.

Literally if i didn't post the news post, 95%+ of people on the shard would never notice a change, except that gains got faster again. But ya know i try to keep ya'll informed of changes and whatnot instead of just doing shadow changes and ya'll having to guess if something's changed.
Which is why i laugh when people are like "bob f***** up gains" or "healing got worse". If it's not in the changelog, it didn't change unless it was a minor bugfix i forgot to mention. I promise you. And normally those are like really small "Changed An Wall to A Wall on some marble walls" type stuff.


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PostPosted: Tue Jul 14, 2009 3:27 pm 
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Well as long as the gains from macroing arent rediculously slow.


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PostPosted: Wed Jul 15, 2009 2:14 am 
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Subject: Questions on shard difficulty

I changed the name of your thread to something that is less inciteful and so that it doesn't make you look as unintelligent as it did.

HAHAHA Ok Bob!

It was funny!!! =] x

p.s People might not be so uptight with you if you didnt nuke our gold...Lol

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PostPosted: Wed Jul 15, 2009 4:53 am 

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Any guarantees it won't be done again in the future? I remember ppl were a little pissed in Cuba when Fidel nuked ppl's gold too...

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PostPosted: Wed Jul 15, 2009 8:20 am 

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hahahahhaha... doentão

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