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necro gains
http://www.dxgaming.com/forums/viewtopic.php?t=20913
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Author:  chips LL [ Sat Dec 12, 2009 4:29 pm ]
Post subject:  necro gains

ive been training a whole 10 mins with necros, and im not minding not getting any gains just yet, but
questions,, why must we start from 10?
and a more serious question, does the macro stoper thing in place, target necromanacy? because there is no use for light, besides macroing, THUS i beilieve it might be slowing necro gains down due to this,, which isnt fair because its the only use we have for it, and no other choices

but im not sure if this is the case, the notion just popped in my head so.. was just wondering

Author:  nosympathy [ Sat Dec 12, 2009 4:38 pm ]
Post subject:  Re: necro gains

I think that Necro should be added to the beginning skill set so that you may choose to start this particular skill at 50 like the other skills at the beginning of character creation.

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