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 Post subject: Fishing still fails
PostPosted: Fri Jan 08, 2010 2:18 pm 

Joined: Sun Feb 17, 2008 9:50 am
Posts: 588
I read in the changelog that failure was completely removed from fishing and mining. It still fails in fishing. It still fails in mining too.

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 Post subject: Re: Fishing still fails
PostPosted: Fri Jan 08, 2010 2:24 pm 

Joined: Sat Oct 28, 2006 8:33 pm
Posts: 1287
Fails werent removed, just the chance of finding a spot with nothing.


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 Post subject: Re: Fishing still fails
PostPosted: Fri Jan 08, 2010 3:00 pm 

Joined: Sun Feb 17, 2008 9:50 am
Posts: 588
1. I don't get it. Why the increase on fishing delay then?
2. You still find nothing if someone has fished in that spot in the last 24 hours.

What was the change all about? If it still fails, then fishing was made even more unbearable, now with the increased delay.

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 Post subject: Re: Fishing still fails
PostPosted: Fri Jan 08, 2010 4:00 pm 

Joined: Sat Oct 28, 2006 8:33 pm
Posts: 1287
It's " Fishing delay decreased by 25%"
Learn to read.

And making it so there is at least 1 fish in every tile makes it go more smoothly. In every way this makes fishing easier.


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 Post subject: Re: Fishing still fails
PostPosted: Fri Jan 08, 2010 6:03 pm 
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Joined: Mon Mar 12, 2007 6:50 pm
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well on the point of fishing/ mining
if its guarenteed to be a fish in a spot EVEN after its fished, we can fidn one spot with STR fish and keep there,,


and people can gm fishing off one tile of water / mining in one spot on the floor,

I think thats what judas was saying

and about the increase thing, ya judas you just read it wrong.

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 Post subject: Re: Fishing still fails
PostPosted: Fri Jan 08, 2010 7:29 pm 

Joined: Tue May 23, 2006 1:23 pm
Posts: 582
Well cant speak alote about pvp but this i know about lol. Its fine the way it is no trouble here.


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