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spells- mana drain / mana vamp http://www.dxgaming.com/forums/viewtopic.php?t=21577 |
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Author: | chips LL [ Sat Jun 19, 2010 7:47 pm ] |
Post subject: | spells- mana drain / mana vamp |
dont think there working properly,,, i got people to cast on me and i casted on other people.,. same result,, doesnt work.. |
Author: | GMBob [ Mon Jun 21, 2010 3:10 pm ] |
Post subject: | Re: spells- mana drain / mana vamp |
They've always been spells that rarely worked, which always irked me a bit. Not a bug though, but how they're designed by default. So if enough people agree they don't like this, we can recode what they do. Basic idea: Make mana drain destroy a set % of mana of the target? maybe resistable/negated through skills? Mana vampire - destroy mana from drain and gain health equivalent to it(or maybe a ratio of it)? Gimme your suggestions |
Author: | Azimuth [ Mon Jun 21, 2010 3:21 pm ] |
Post subject: | Re: spells- mana drain / mana vamp |
My 2 cents: mana drain: ----take a random amount of mana between say 10 and 40. ----Able to cast at the same skill as the rest of the circle it's in (I cant remember what circle) ----At GM resist someone would have a 50%chance to resist the spell. --------At 0 resist someone would have a 0% chance to resist the spell. All other skill levels would be linear within 0 and 50%. Mana vamp: ----takes same mana as mana drain ----Able to cast when other circle 7 spells can be cast ----returns mana to the person casting it at a 2:1 ratio....So if 30 mana was drained, then 15 mana would be given to the caster. ----resisting works the same as mana drain |
Author: | _Nightmare_ [ Mon Jun 21, 2010 6:51 pm ] |
Post subject: | Re: spells- mana drain / mana vamp |
i think for mana vamp if it fails it should take away a large amount of mana, because if not people will be casting that spell allllll day |
Author: | Azimuth [ Mon Jun 21, 2010 7:07 pm ] |
Post subject: | Re: spells- mana drain / mana vamp |
it also needs to turn the caster criminal...but that probably goes without saying...... |
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