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| Vendor Buy/Sell Range http://www.dxgaming.com/forums/viewtopic.php?t=22312 |
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| Author: | adam_c [ Thu Oct 07, 2010 4:34 pm ] |
| Post subject: | Vendor Buy/Sell Range |
I think this needs to be extended by a few tiles.. u have to practicly be up their ass to buy something. also where u used to be able to buy over counters... it seems that u cannot anymore.. making it a pain in the ass having to run around to the other side of their counter to buy/sell id say a 2 tile range extension would suffice to fix this... with the addition of going to all the vendors and making the counters.. umm what would u call it.. "transparent" to the buy/sell and not block u from them. thanks |
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| Author: | Eraser [ Fri Oct 08, 2010 4:37 pm ] |
| Post subject: | Re: Vendor Buy/Sell Range |
agree |
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| Author: | Rippa [ Fri Oct 08, 2010 5:51 pm ] |
| Post subject: | Re: Vendor Buy/Sell Range |
the around the counter stuff gets annoying... |
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| Author: | adam_c [ Fri Oct 08, 2010 9:42 pm ] |
| Post subject: | Re: Vendor Buy/Sell Range |
i think it would also be fuking sweet if they made these 2 vendor commands and possibly a few others but im just going to use these as examples.. vender buy all regs vendor sell all gems ect.. i cant think of to many more atm but those 2 would be very usefull.. would do away with all that clicking and scrolling... and prolly wouldnt be to hard to implement either |
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| Author: | belgarion [ Tue Oct 12, 2010 3:58 pm ] |
| Post subject: | Re: Vendor Buy/Sell Range |
I have suggested that a few times, i think it should definately be extended and i think there is no need to have an LOS. I mean when you go in tyo a store do you go behind the counter to buy something? LOS makes it so you have to here. |
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