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| Have pot timers be based on dex... http://www.dxgaming.com/forums/viewtopic.php?t=22355 |
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| Author: | Rippa [ Sat Oct 16, 2010 5:23 am ] |
| Post subject: | Have pot timers be based on dex... |
so everyone can have a build like me....high dex + archery + p pots based on dex timer = ownage against mages or g heal pots on dex timer = ownage against warriors with high str....or we can stay with the copy cat build of high str + fencing + Pitchforks = -35, -45, -49, every 1.5 seconds. |
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| Author: | chips LL [ Sat Oct 16, 2010 8:44 am ] |
| Post subject: | Re: Have pot timers be based on dex... |
the answer to one over powered build isn't to make anther over powered build LOL..... what the foozle cherry? xD |
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| Author: | maher [ Sat Oct 16, 2010 9:21 am ] |
| Post subject: | Re: Have pot timers be based on dex... |
you both know nothing |
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| Author: | Rippa [ Sat Oct 16, 2010 10:10 am ] |
| Post subject: | Re: Have pot timers be based on dex... |
worth a try |
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| Author: | chips LL [ Sat Oct 16, 2010 12:07 pm ] |
| Post subject: | Re: Have pot timers be based on dex... |
so we both have opposite views and were both wrong. makes sense.. oh and, go suck a dick maher lol |
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| Author: | maher [ Sat Oct 16, 2010 1:06 pm ] |
| Post subject: | Re: Have pot timers be based on dex... |
i just remember u said before that high dex warriors are too strong.. then now u say high str warriors are overpowered or their weapons or w/e |
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| Author: | adam_c [ Sat Oct 16, 2010 1:52 pm ] |
| Post subject: | Re: Have pot timers be based on dex... |
i liked the game best when dex didnt effect healing what so ever....... but thats just me |
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