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Tank Healing http://www.dxgaming.com/forums/viewtopic.php?t=22584 |
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Author: | nerdslayer [ Fri Dec 24, 2010 2:07 pm ] |
Post subject: | Tank Healing |
-- -- Bandage healing: -- -- -- If you get hit within 4 seconds of healing anyone with bandages(including yourself) it adds 1 second to your timer, max 5 stacks. -- -- -- Damage from poison and magic do NOT count for this effect -- -- -- This does not apply to resurrection -- -- Spell Healing: -- -- -- Heal spell cast time increase to 1.0 from 0.8 -- -- -- Heal spell max healing effect reduced from 25 to 23 -- -- -- Heal spell mana use increased to 5 from 4 -- -- -- Greater Heal spell cast time increased to 2.8 from 2.4 -- -- -- Greater Heal spell mana use increased to 13 from 11 This was a recent change by Bob due to high healing in pvp. This change definately benefited the shard however as far as mages and warriors but Tanks took too hard of a blow. I know there are few tanks to agree or disagree with me but I think a tanks ability to heal needs to be increased. Both the changes to mage healing and warrior healing were necessary but Tanks took a hit in both areas. I propose characters above 60 dex have the heal spell cast time put back to .8 secs and greater heal back to 2.4 secs. I dont know if this is possible but I feel it is the best solution. |
Author: | Hemlock [ Fri Dec 24, 2010 2:18 pm ] |
Post subject: | Re: Tank Healing |
Tanks can heal with bandies with spells and pots and heal weps if they have them.... I think there fine |
Author: | nerdslayer [ Fri Dec 24, 2010 2:27 pm ] |
Post subject: | Re: Tank Healing |
Do you have a tank that you pvp with? Besides that you arent ever on doing pvp and even if you were, which tank would u fight? educated opinions only please... |
Author: | Hemlock [ Fri Dec 24, 2010 2:39 pm ] |
Post subject: | Re: Tank Healing |
Just name the place and time ill fight you....... I would be on alot if people would log on... I love to pvp thats the only reason i play this shard. And no i do not have a tank atm.. I used to have one years back but i dont count that at all because of the system change. |
Author: | chips LL [ Fri Dec 24, 2010 3:50 pm ] |
Post subject: | Re: Tank Healing |
umm seeing as i've played a tank moost of my time on obsiiii i would say yaaa this seems like it would pump tanks in the ass actually lol tanks healing is worst then mages healing... if you never played a tank I guess people dont think it through. but weps add to healing delay... so does magery... mages only get the + seconds from the magery penalty warriors get + seconds from the weapon delay tanks get both of these.. which makes tanks healing worst then either... + tanks cant usse heal infinitely like a mage can.. because tanks don't have room for med.... which is anther henderance everyone who doesn't play a tank over looks.... |
Author: | nerdslayer [ Fri Dec 24, 2010 7:22 pm ] |
Post subject: | Re: Tank Healing |
couldnt have put it better myself. So you agree then with my solution? |
Author: | chips LL [ Fri Dec 24, 2010 8:05 pm ] |
Post subject: | Re: Tank Healing |
above 60 goo bak to the old system? yes. lolz other then that to lazy to read w,e u had. |
Author: | _Nightmare_ [ Fri Dec 24, 2010 11:45 pm ] |
Post subject: | Re: Tank Healing |
I agree with said proposed changes! I used to have Nightmare as a tank and when the heal delays got weird I dropped it since it felt totally messed up.. Idk how some people still manage that now. But something to help a tank since there's really no "support" for them would be good to have. First and foremost fix poisoning! Poisoning isn't even tactical right now, its spammed 24/7, not at all like what was originally planned when the changes were made for poisoning. |
Author: | Wizard_of_Gore [ Tue Dec 28, 2010 6:29 am ] |
Post subject: | Re: Tank Healing |
Quote: umm seeing as i've played a tank moost of my time on obsiiii i would say yaaa this seems like it would pump tanks in the ass actually lol
I agree with this too.
tanks healing is worst then mages healing... if you never played a tank I guess people dont think it through. but weps add to healing delay... so does magery... mages only get the + seconds from the magery penalty warriors get + seconds from the weapon delay tanks get both of these.. which makes tanks healing worst then either... + tanks cant usse heal infinitely like a mage can.. because tanks don't have room for med.... which is anther henderance everyone who doesn't play a tank over looks.... |
Author: | nerdslayer [ Tue Dec 28, 2010 12:32 pm ] |
Post subject: | Re: Tank Healing |
Bob whether you use chips system, or a similiar system of your own. Tank healing is well needing of an increase |
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