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Checklist to recruit!
http://www.dxgaming.com/forums/viewtopic.php?t=22913
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Author:  GMBob [ Mon Jun 13, 2011 11:41 pm ]
Post subject:  Checklist to recruit!

Alright, tutorial is fixed enough, race stones are back in place, and i'm doing final checks on the website signup stuff now.

Anything you all can think of that still needs doing before i send out the mass email and resub us up for the listings/advertise a bit?

Author:  Todd [ Tue Jun 14, 2011 2:37 am ]
Post subject:  Re: Checklist to recruit!

Will resubbing mean fixing the banners on the top uo shard lists?
Because those need to be fixed for them to ger here. :P

Author:  Terek Molt [ Tue Jun 14, 2011 7:22 am ]
Post subject:  Re: Checklist to recruit!

Donation Status?

Author:  aleksander [ Tue Jun 14, 2011 11:10 am ]
Post subject:  Re: Checklist to recruit!

resist gains fixed yet?

Author:  Falin [ Tue Jun 14, 2011 11:25 am ]
Post subject:  Re: Checklist to recruit!

Quote:
resist gains fixed yet?
oh yeah ..too fast in my opinion , i wish there was a turn off option on that one

Author:  aleksander [ Tue Jun 14, 2011 12:24 pm ]
Post subject:  Re: Checklist to recruit!

I hunted in shame for almost 2 hours and not one gain. Maybe mine IS turned off lol.

Author:  _Nightmare_ [ Tue Jun 14, 2011 2:12 pm ]
Post subject:  Re: Checklist to recruit!

making house placements more lenient...its impossible to place some of the bigger houses, and then some terrain near some mines for example, its not even allowed

Author:  Falin [ Tue Jun 14, 2011 2:55 pm ]
Post subject:  Re: Checklist to recruit!

maybe just so houses are not bugged anymore, it doesnt happen to me but it sounds bad. and if there is anything that can be done about that displacement bug(where you show in one spot but are in another)

Author:  kingblacktorn [ Tue Jun 14, 2011 3:51 pm ]
Post subject:  Re: Checklist to recruit!

Quote:
Quote:
resist gains fixed yet?
oh yeah ..too fast in my opinion , i wish there was a turn off option on that one
I think there perfect. but still people who dont get gains on it but atleast its getable now.

Author:  Sparger [ Tue Jun 14, 2011 4:50 pm ]
Post subject:  Re: Checklist to recruit!

Quote:
Quote:
resist gains fixed yet?
oh yeah ..too fast in my opinion , i wish there was a turn off option on that one
That is a good idea for a punishment to put on someone.

Author:  maher [ Wed Jun 15, 2011 2:20 am ]
Post subject:  Re: Checklist to recruit!

resist gains should always be hard to get :/

Author:  Rippa [ Wed Jun 15, 2011 7:03 am ]
Post subject:  Re: Checklist to recruit!

raise gold loot on all NPCS! Keeps new players and all of us happy.

Is the puzzle still there to access Cove 3? If so please take the puzzles out of dungeon's entrances and place them in rooms of dungeons for special prizes or something.

Thanks.

Author:  Falin [ Wed Jun 15, 2011 10:08 am ]
Post subject:  Re: Checklist to recruit!

i dont agree with gold increase but i do agree with change of puzzle to get into covetous 3

Author:  aleksander [ Wed Jun 15, 2011 10:51 am ]
Post subject:  Re: Checklist to recruit!

Quote:
i dont agree with gold increase but i do agree with change of puzzle to get into covetous 3
holy crap...I actually agree with you. The end is nigh my friend.

Author:  Rippa [ Wed Jun 15, 2011 3:20 pm ]
Post subject:  Re: Checklist to recruit!

ahh Id like to see gold increase for noob dungeons and orcs etc low level npcs.. just saying would help the players stay playing. I am not talking a dramatic increase...but seeing 30 gold as your loot and pieces of armor or weapons that sell dirt cheap to vendors is discouraging.

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