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Race Halls
http://www.dxgaming.com/forums/viewtopic.php?t=23289
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Author:  Echo [ Tue Jan 24, 2012 8:32 pm ]
Post subject:  Race Halls

Looking for some player input on this.

Race hall locations? Where do you think each race should have their "race hall"? Aka their government.

Post away!

Author:  Rippa [ Wed Jan 25, 2012 7:02 am ]
Post subject:  Re: Race Halls

Wood elves in yew, ice elf in ice isle, humans in brit, warlocks in wind, vamps in vesper,

Author:  Hemlock [ Wed Jan 25, 2012 11:06 am ]
Post subject:  Re: Race Halls

Quote:
Wood elves in yew, ice elf in ice isle, humans in brit, warlocks in wind, vamps in vesper,

Those sound great to me.

Author:  blob [ Wed Jan 25, 2012 8:06 pm ]
Post subject:  Re: Race Halls

can we use t2a cities? or get have locations built for races, since just having warlocks in "wind" is pretty over rated, also dark elves need a city and if warlocks are going to wind they will need a place made... again t2a has some locations.

i think if races are going to have their own place i think it should be a city or location that isnt available to the others. like all noobs get cove.

my choices are for wood elves, papua, humans maybe getting delucia, look off that frost elf town on ice isle, and maybe make a crypt city for vampires, maybe use a haunted hills type setup for warlocks just have liches and shit be the vendors, and for dark elves just find an empty dungeon that could be adapted for the use of a town.

Author:  Falin [ Thu Jan 26, 2012 3:18 am ]
Post subject:  Re: Race Halls

well i dont think they will give those areas anytime soon ...if at all...so im going with

ice elves-that ice town on ice isle
wood elves- the jungle due south of trinsic, maybe in a treetop village that would have to be built
vampires- there is a underground complex in yew somewhere..forget name...has body parts all in it and stuff....looks like a sacrifice area.
warlocks-a seperate section on the mainland part of skara brae...where all the buildings are that looks like a was just took place.
dark elves-obviously in a cave somewhere...there is a slot in the wall in a mountain somewhere(that in some shards ,takes you to delucia), that when you enter should be a cave home, that would have to be built obviously.

but i agree fully with blob , that these should be race only areas.

Author:  Rippa [ Thu Jan 26, 2012 5:15 am ]
Post subject:  Re: Race Halls

blob ideas sound cool to me actually!... I was trying for a simple building in a town theme. But underground crypt city sounds cool. You know what It's perfect time to introduce the other lands in Ultima Online. Do it Echo bring in other dungeons and towns you can do it!!!

Author:  Thassius [ Tue Jan 31, 2012 2:37 pm ]
Post subject:  Re: Race Halls

If I recall correctly there is an underground 'crypt' dungeon in Yew. I partially redecorated it several years ago when I let a Dungeon Crawl event there, but I expect it's clear since Obsidian has been updated. Would make a great location for the Vampire town I expect...

Author:  kingblacktorn [ Wed Feb 01, 2012 4:28 pm ]
Post subject:  Re: Race Halls

Dark Elf Race = Dark Elf Castle is nice spot to =D.

Think we discussed this a while back when you assigned people to go find a spot we wanted our race's hometown to be :).

Author:  Echo [ Thu Feb 02, 2012 8:44 pm ]
Post subject:  Re: Race Halls

Appreciate the input all!

Author:  belgarion [ Fri Feb 03, 2012 9:29 pm ]
Post subject:  Re: Race Halls

Quote:
Dark Elf Race = Dark Elf Castle is nice spot to =D.

Think we discussed this a while back when you assigned people to go find a spot we wanted our race's hometown to be :).

Nah i think the cave town idea would be much cooler.

Author:  RmX [ Sun Mar 04, 2012 6:36 am ]
Post subject:  Re: Race Halls

Quote:
can we use t2a cities? or get have locations built for races, since just having warlocks in "wind" is pretty over rated, also dark elves need a city and if warlocks are going to wind they will need a place made... again t2a has some locations.

i think if races are going to have their own place i think it should be a city or location that isnt available to the others. like all noobs get cove.

my choices are for wood elves, papua, humans maybe getting delucia, look off that frost elf town on ice isle, and maybe make a crypt city for vampires, maybe use a haunted hills type setup for warlocks just have liches and shit be the vendors, and for dark elves just find an empty dungeon that could be adapted for the use of a town.
I got to admit, this sounds pretty cool to me!

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