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PostPosted: Tue Mar 27, 2012 12:20 am 
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I'm warlock mage. stamina gets drained instantly when I hit anything. There goes what I wanted to be a pvm char.. He's alchy/tamer, and I'd use the rest for boss hunting stuff, animal lore, parry wrestling etc.. But if I can't move away from a monster when I'm hitting it it totally ruins the build I wanted. Why even give the option for GM wrestling/fighting skills for the race if something like this is going to nerf it to death anyway?

This seems ridiculous when they already have only 50 healing, no good abilities, especially when it comes to fighting, and take extra damage..

I guess this has nothing to do with a lack/low % of some skill but is just a race feature?

Where is this info for people?

Does Anyone think this is necessary for Any reason?

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PostPosted: Tue Mar 27, 2012 1:27 am 
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You may be overlooking a fact. Maybe the reason why your loosing so much stamina is because you are wearing armor. Warlocks originally can only wear chainmail. However bob was nice enough to make it so we can wear platemail but at the cost of you loosing stamina very fast. It seems more then fair enough to me

If that isn't the fact in this case then IDK.

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PostPosted: Tue Mar 27, 2012 2:24 am 
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I have good memories from having a warlock back then is kinda the only reason I chose the race.

Hmm. Okay. well yeah I've had armor on him from the get go since I have tons of xtra from my miner so I never used him without it yet.

If that's the case, and a shield doesn't create the same problem then I'm fine with it.. I really don't even care about using it for the bone knight since I'm just gonna train it up to daemon as fast as I can anyway. I'll look at it tomorrow. Thx

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