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 Post subject: Int gains
PostPosted: Mon Dec 29, 2014 4:41 pm 
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Joined: Thu Dec 16, 2004 8:11 pm
Posts: 3668
Location: Sudbury Ont. Canada
They are still pretty messed up. I have 10 int on my warrior so I use -int and drop it down to 6. Keep in mind I am only fighting skeletons. I see this.......

Your int has changed it is now 7
you hit skeleton
skeleton hits you
blah blah blah
Your int has changed it is now 8

Like really wtf?


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 Post subject: Re: Int gains
PostPosted: Mon Dec 29, 2014 4:42 pm 

Joined: Tue Dec 08, 2009 8:54 pm
Posts: 1206
Bot Check: GAMER
Location: Portland, OR
Welcome to BOBsidian?


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 Post subject: Re: Int gains
PostPosted: Mon Dec 29, 2014 6:23 pm 

Joined: Fri Apr 28, 2006 7:41 am
Posts: 1382
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Location: Brazil
hunting in hyloth is pretty easy, so...

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 Post subject: Re: Int gains
PostPosted: Mon Dec 29, 2014 10:45 pm 

Joined: Sat Jun 20, 2009 3:28 am
Posts: 1733
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Welcome to BOBsidian?
that's not too funny..

Quote:
hunting in hyloth is pretty easy, so...
there ya go matthew

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 Post subject: Re: Int gains
PostPosted: Tue Dec 30, 2014 3:53 am 

Joined: Tue Dec 08, 2009 8:54 pm
Posts: 1206
Bot Check: GAMER
Location: Portland, OR
Quote:
Quote:
Welcome to BOBsidian?
that's not too funny..
Didn't make it to be funny, I was being serious.


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 Post subject: Re: Int gains
PostPosted: Tue Dec 30, 2014 4:01 pm 
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Joined: Thu Dec 16, 2004 8:11 pm
Posts: 3668
Location: Sudbury Ont. Canada
Hunting in hythloth is easy but that isn't the point. Do I really have to carry 20 -int on my warrior just to go hunting once? Maybe make int gains not so stupid and make hythloth not so easy to hunt?


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