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First Read Then Vote! (Stats)
http://www.dxgaming.com/forums/viewtopic.php?t=5790
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Author:  Pheabus Apollo [ Wed Jul 28, 2004 12:07 pm ]
Post subject:  First Read Then Vote! (Stats)

1: I like the system stats that shard use! Down Stats wuth GM alchemyst Potion ( Rare )! (Well i like to have my status allways messed up!)

2: I Like more stats system that was used in past, wrestling down int, taming down dex and castind down str!

3: Stats System with option to lock the stats and if i change just with GM alchemyst Potions!

4: Stats System with option to lock and if i change just with wrestling casting and taming!

Author:  ReDr@gon [ Wed Jul 28, 2004 1:16 pm ]
Post subject: 

well 3 is sound good they do luck in skill too :)

Author:  CuCuhlainn [ Wed Jul 28, 2004 1:53 pm ]
Post subject: 

i agree with red
i think :?
:P

Author:  bruiser [ Wed Jul 28, 2004 4:26 pm ]
Post subject: 

3 aye, for sure, and id love it to be able to lock skills too, so u dont drop points on all when u go over cap.

Author:  Lister [ Wed Jul 28, 2004 4:36 pm ]
Post subject: 

Aye. I voted 3 too.

Author:  ReDr@gon [ Wed Jul 28, 2004 4:47 pm ]
Post subject: 

Quote:
3 aye, for sure, and id love it to be able to lock skills too, so u dont drop points on all when u go over cap.
lol if no1 undearstand what i say like allwys
i say what he say :D

Author:  ArkAngelDuo [ Wed Jul 28, 2004 4:54 pm ]
Post subject: 

Stats can't be locked, i hate to tell you, due to spells, abilities and such that modify stats. If stats were locked the shard would kill itself when it tried to change stats.

Skilllocks however are possible

Author:  Emo [ Wed Jul 28, 2004 5:01 pm ]
Post subject: 

skill locks need to be put in, and stats need to be easier to control.

Author:  ReDr@gon [ Wed Jul 28, 2004 5:03 pm ]
Post subject: 

Quote:
Stats can't be locked, i hate to tell you, due to spells, abilities and such that modify stats. If stats were locked the shard would kill itself when it tried to change stats.

Skilllocks however are possible
well stat aint doing me so much problem :D for now that aint near stat cap :D
and skill locked will be cool :D

Author:  spawn28 [ Wed Jul 28, 2004 6:57 pm ]
Post subject: 

skill lock on wrestling would not be a good idea... cause some one can lock it then goto an arean with a friend... hide behinde fence so no one can see them, then afk train their str...

Author:  ReDr@gon [ Wed Jul 28, 2004 7:01 pm ]
Post subject: 

Quote:
skill lock on wrestling would not be a good idea... cause some one can lock it then goto an arean with a friend... hide behinde fence so no one can see them, then afk train their str...
well this is good point :P
maybe they need to do that u can lock ur skill when u get to the top
like when u get for the skill cap to stop gain skill till they get some fff they need :)

Author:  Bleh [ Wed Jul 28, 2004 7:42 pm ]
Post subject: 

Would be nice to see alchs have more importance, they cost shitloads to make and don't make much money back.

Author:  Pheabus Apollo [ Thu Jul 29, 2004 3:37 am ]
Post subject: 

Quote:
Stats can't be locked, i hate to tell you, due to spells, abilities and such that modify stats. If stats were locked the shard would kill itself when it tried to change stats.

Skilllocks however are possible
i know a gm in other sphere shard (good friend) and he tell me that stats can be locked.

Author:  Pheabus Apollo [ Thu Jul 29, 2004 3:43 am ]
Post subject: 

Quote:
Would be nice to see alchs have more importance, they cost shitloads to make and don't make much money back.
i agree maybe the option 3 is the better (but i vote 4), but how can any1 made a alchemyst!? there is no regs on shard!
I allways have my stats messed up and i think i will never more fix them again! i had 150str 15dex 130int now i have 146str 40dex 109int, and that is real cool! (not!) what can i do now!? w8 1 year to keep 25/30 alchemyst potions bacause gm alchemysts are very rare!

Author:  Crepti [ Thu Jul 29, 2004 6:12 am ]
Post subject: 

Skill locks really need to be put in... I hope this is one of the things they're working on for the next patch.

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