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a SUGGESTION
http://www.dxgaming.com/forums/viewtopic.php?t=9888
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Author:  RmX [ Fri Jun 03, 2005 1:06 pm ]
Post subject:  a SUGGESTION

i put it here cuz here staff will see and reply my suggestion...
actually it was dario's idea...
to put a portal from vesper to wind cuz warriors cant recall and it sux to go to ice and then to deciet and just then to wind...so what do u say? there is a portal from wind to vesper why not make a vesper to wind :)

Author:  Llama [ Fri Jun 03, 2005 1:58 pm ]
Post subject: 

Noobs go into portal wondering what it is then get possibly pk'd and they probably will leave Obsidian because of it?

Author:  Wizard_of_Gore [ Fri Jun 03, 2005 3:13 pm ]
Post subject: 

It's not an issue if you can get into Serpents Hold...

Author:  Kinetic [ Fri Jun 03, 2005 3:55 pm ]
Post subject: 

I dont like it, firstly reds will come through to vesper and complain when they die (it really does happen, reds die in town and get all mad).

PPl will use it to make fly pk's on people who walk through. Think of it, sitting at vesper, you see someone less adept at pvp go through so u follow and baraboom, u make a ninja pk.

Warriors pay a price for their large amount of hp, they cant recall, just live with it.

Author:  NatureWarrior [ Fri Jun 03, 2005 4:13 pm ]
Post subject: 

pwnt by kin

Author:  Maniac [ Fri Jun 03, 2005 4:16 pm ]
Post subject: 

use recall scrolls :P

Author:  Dario [ Fri Jun 03, 2005 5:41 pm ]
Post subject: 

n00bs...
he didnt mean vesper like town itself, somewhere near pk bridge..

Author:  RmX [ Sat Jun 04, 2005 3:11 am ]
Post subject: 

lol yea...daroo is right..
when ur red town is out of option...
so i ment like near vesper bridge aka pk bridge...

Author:  ducksternator [ Sat Jun 04, 2005 3:42 am ]
Post subject: 

It would be terrific to be able to travel around like that but like Kinetic said it would be too easy to ninja pk. Most portals are made so that they are one way so people don't use them to avoid being killed and to kill others.
It would create too many problems rather than improving game play

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