by GM CyberVic, Guru of Knowledge
Anatomy
Skill details:
- Anatomy is a very useful
and under-rated skill. It's primary use is to give information about
an individual's toughness and resiliance.
- When using the Healing
skill, your Anatomy skill allows you to heal quicker since you are more
familiar with anatomy. If your Anatomy skill is 60 or higher, you may
heal poison in yourself and others. If your Anatomy skill is 90 or higher,
you may resurrect dead players. See the healing
skill for more details.
- Your Anatomy skill is automatically
used while in combat to increase your damage. This can increase your
damage by up to 10 points per swing
Skill usage:
To use the skill,
click the blue gem next to the skill
on your skill list or use a USESKILL macro.
Then select a person, animal, or monster to find information on the target.
Bonuses to other skills are automatic you don't have to use the
anatomy skill on a given target to get the bonuses.
Skill breakdown:
Stats |
Skill
Response (DEX) |
0-9 |
like
they barely manage to stay standing |
10-19 |
Very
clumsy |
20-29 |
Somewhat
uncoordinated |
30-39 |
Moderately
dextrous |
40-49 |
Somewhat
agile |
50-59 |
Very
agile |
60-69 |
Extremely
agile |
70-79 |
Extraordinarily
agile |
80-89 |
Moves
like quicksilver |
90-99 |
One
of the fastest people you have ever seen |
100+ |
Superhumanly
agile |
Stats |
Skill
Response (Str) |
0-9 |
like
they would have trouble lifting small objects |
10-19 |
Rather
feeble |
20-29 |
Somewhat
weak |
30-39 |
To
be of normal strength |
40-49 |
Somewhat
strong |
50-59 |
Very
strong |
60-69 |
Extremely
strong |
70-79 |
Extraordinarily
strong |
80-89 |
Strong
as an ox |
90-99 |
One
of the strongest people you have ever seen |
100+ |
Superhumanly
strong |
Anatomy |
Bonus
to Attack |
0 |
0 |
10 |
0-1 |
20 |
0-2 |
30 |
0-3 |
40 |
0-4 |
50 |
0-5 |
60 |
0-6 |
70 |
0-7 |
80 |
0-8 |
90 |
0-9 |
100 |
0-10 |
|