CyberVic's Skill Guides
by GM CyberVic, Guru of Knowledge

Anatomy

Skill details:

  • Anatomy is a very useful and under-rated skill. It's primary use is to give information about an individual's toughness and resiliance.
  • When using the Healing skill, your Anatomy skill allows you to heal quicker since you are more familiar with anatomy. If your Anatomy skill is 60 or higher, you may heal poison in yourself and others. If your Anatomy skill is 90 or higher, you may resurrect dead players. See the healing skill for more details.
  • Your Anatomy skill is automatically used while in combat to increase your damage. This can increase your damage by up to 10 points per swing

Skill usage:

To use the skill, click the blue gem next to the skill
on your skill list or use a USESKILL macro.
Then select a person, animal, or monster to find information on the target.
Bonuses to other skills are automatic you don't have to use the
anatomy skill on a given target to get the bonuses.
Whom shall I examine?

Skill breakdown:

Stats Skill Response (DEX)
0-9 like they barely manage to stay standing
10-19 Very clumsy
20-29 Somewhat uncoordinated
30-39 Moderately dextrous
40-49 Somewhat agile
50-59 Very agile
60-69 Extremely agile
70-79 Extraordinarily agile
80-89 Moves like quicksilver
90-99 One of the fastest people you have ever seen
100+ Superhumanly agile

Stats Skill Response (Str)
0-9 like they would have trouble lifting small objects
10-19 Rather feeble
20-29 Somewhat weak
30-39 To be of normal strength
40-49 Somewhat strong
50-59 Very strong
60-69 Extremely strong
70-79 Extraordinarily strong
80-89 Strong as an ox
90-99 One of the strongest people you have ever seen
100+ Superhumanly strong

Anatomy Bonus to Attack
0 0
10 0-1
20 0-2
30 0-3
40 0-4
50 0-5
60 0-6
70 0-7
80 0-8
90 0-9
100 0-10

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Content Copyright © 2004 Victor F. Laurence
Obsidian Shard Copyright © 2004 DX Gaming Network
Orignal Ultima Online Material © 2004 Origin Systems, Inc
Site design by Victor 'CyberVic' Laurence