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Icemere
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PostPosted: Wed Feb 01, 2006 7:54 am |
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I'm A noob too this game and it would be handy if someone could either post magical property stats here for me, or send me too a site that lists them... that way i can figure out what too spend my money on at the player shops thanks
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Kinetic
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PostPosted: Wed Feb 01, 2006 8:24 am |
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What do you mean by magical properties?
Properties of weapons and armour? Or actual real estate property?
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Icemere
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PostPosted: Wed Feb 01, 2006 8:27 am |
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For weapons and armour please.. i'm really struggling with what fortified & so on propertys are
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Kinetic
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PostPosted: Wed Feb 01, 2006 8:47 am |
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Armour: Defense, Guarding, Hardening, Fortification, Invulnerability.
with defense being about same AR as regular iron, Guarding being say shadow set, hardening about agapite values, fort about verite, and invul about valorite.
Weapons: So many you can find. like half dont work though.
Lightning - Chance to cast lightning
Pain - Chance to cast harm
Fire - Chance to cast fireball (doesnt sound)
Poison Strike - Chance to poison enemy
Stamina Leech - Chance to leech stamina from enemy
Mana Leech - Chance to leech mana from enemy
Life Leech - Chance to leech mana from enemy
Heal, greater heal, Resurection, Gate travel, - limited number of cahrges to perform the said activity.
Silver - double damage on undead
Most other properties on weps dont work, and none of the weps with charges works on bows.
ruin +1, might +3, Force +5, power +7, Vanquishing +9
GM crafted weapons such as the viking is prob between might and force in damage ability, and GM kryss is better than vanq.
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Icemere
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PostPosted: Wed Feb 01, 2006 8:52 am |
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Thank you for the help... thats really helped me with my future purchases
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deelux
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PostPosted: Thu Feb 09, 2006 11:52 am |
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Quote: GM kryss is better than vanq.
Are you sure about this? Just sheer curiousity, but I want to double check.
I'm currently saving up to test ur smithy/ingot theory. 36k to GM smithy.....got 10k ingots saved up right now.
Now when you said 36k to GM smithy....from 0 or from 50 (sorry for off-topic)
Dee..
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Circa
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PostPosted: Thu Feb 09, 2006 11:55 am |
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I believe 36k was from 50. As far as the GM Kryss' better than Vanq's, I wouldn't say they are better, but atleast comparable.
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Terek Molt
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PostPosted: Thu Feb 09, 2006 12:12 pm |
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Joined: Fri Sep 10, 2004 6:34 am Posts: 2670
Bot Check: GAMER
Location: Boston
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36k from 50% 75k from 0%
_________________ Quote: lol I see now... we don't change monster spawns to suit pkers who get owned by them, sorry.
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deelux
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PostPosted: Thu Feb 09, 2006 12:14 pm |
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Damn....so I'm at 55 now....I'll need roughly 32k-33k.
And obvioulsy I should wait till I get to GM mining so I can smelt daggers for 2 ingots each instead of 1....correct?
Dee..
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phoenixhunter
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PostPosted: Thu Feb 09, 2006 1:44 pm |
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Joined: Wed May 05, 2004 3:06 pm Posts: 375
Bot Check: GAMER
Location: Mia FL
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deelux
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PostPosted: Thu Feb 09, 2006 2:00 pm |
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Good to know...then I wont wait till I have all 36k....will take soooo long to do it all at once...and it WILL give me carpel tunnel
Gonna do it in 3 batches. 10k, 10k, 15k
Dee..
PS...since we're on the topic of raising crafting....best fletching gain....shafts 1x1?
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bruiser
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PostPosted: Thu Feb 09, 2006 2:09 pm |
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Shard Supporter (Donated) |
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Joined: Wed May 19, 2004 9:01 am Posts: 844
Bot Check: GAMER
Location: Glasgow, UK
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its only 36,000 ingots from 23 skill to gm skill which you can buy from vendors
wtf terek 75k lmao
ive made 2 gm smiths so i know
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deelux
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PostPosted: Thu Feb 09, 2006 2:10 pm |
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maybe Terek didn't resmelt the daggers? 75k ingots does sound quite ridiculous.
Dee..
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Villefort0
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PostPosted: Thu Feb 09, 2006 2:27 pm |
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Quote: Armour: Defense, Guarding, Hardening, Fortification, Invulnerability.
with defense being about same AR as regular iron, Guarding being say shadow set, hardening about agapite values, fort about verite, and invul about valorite.
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defense is +5 of iron (not counting heater shields, since magical shields are bugged)
Iron (no shield): 30 ar
defense: 35
guarding: 40 and so on
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Terek Molt
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PostPosted: Thu Feb 09, 2006 2:29 pm |
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Joined: Fri Sep 10, 2004 6:34 am Posts: 2670
Bot Check: GAMER
Location: Boston
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oh well I had a gm smith already made..
so I dunno..
_________________ Quote: lol I see now... we don't change monster spawns to suit pkers who get owned by them, sorry.
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