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Broadband
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PostPosted: Tue Feb 14, 2006 6:28 pm |
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Joined: Tue Jun 24, 2003 2:00 am Posts: 356
Bot Check: GAMER
Website: http://www.obsidianshard.com
Location: Portland, Oregon
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<center><img src=" http://frank05.critter.net/joshnikkihearthole2small.png" width=200></center>
Have a great day everyone! And our Valentine gift to you is a new patch that will be released by the end of the month! How cool is that?!?
Take a quick second and take the poll in this thread so we can get an idea of what you would most like to see in the coming months. Make sure to comment on what specifically you'd like to see.
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Azimuth
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PostPosted: Tue Feb 14, 2006 6:45 pm |
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Shard Supporter (Donated) |
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Joined: Thu Aug 05, 2004 4:21 pm Posts: 1282
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I choose the updated/new skills option: More for races then new skills. I know races were not an option, but I hope they fall under this category.
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Cafer
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PostPosted: Tue Feb 14, 2006 6:54 pm |
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I suggest that dungeons have unlocked lootable treasure chests. Doesnt have to be uber-stuff but something at least. Could be some kewl hard monster that guard it, easier monster for easier chests. Just a suggestion.
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ducksternator
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PostPosted: Tue Feb 14, 2006 7:08 pm |
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Joined: Mon Sep 27, 2004 9:09 pm Posts: 637
Location: Australia
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All I'd like out of that list is a fix for the skills situation (remove trap, provocation necromacy etc - skills that can only be removed by a GM) and some minor bug fixes. (and of course some new quirky feature)
_________________ Duck
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sinspawnvip
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PostPosted: Tue Feb 14, 2006 7:15 pm |
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Joined: Sat Dec 25, 2004 1:47 pm Posts: 509
Yahoo Messenger: [email protected]
Location: Indiana, USA
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Circa
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PostPosted: Tue Feb 14, 2006 7:25 pm |
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Races, balance pvp, balance loot.
If races come back make sure that the characters made during the dates that races were disabled would have a chance to choose a race. (Can judge by their age, etc) and maybe only 1 race change per account.
Last edited by Circa on Tue Feb 14, 2006 7:38 pm, edited 2 times in total.
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Excalibur
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PostPosted: Tue Feb 14, 2006 7:29 pm |
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Shard Supporter (Donated) |
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Joined: Sat Feb 28, 2004 5:28 pm Posts: 834
Location: U.K.
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Broadband
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PostPosted: Tue Feb 14, 2006 8:00 pm |
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Site Admin |
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Joined: Tue Jun 24, 2003 2:00 am Posts: 356
Bot Check: GAMER
Website: http://www.obsidianshard.com
Location: Portland, Oregon
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Races is on the list, but won't be making this patch. Keep the other suggestions coming. Easy fixes/changes you could very likely see this patch.
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Dark_phoenix
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PostPosted: Tue Feb 14, 2006 8:18 pm |
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Joined: Wed Apr 07, 2004 7:07 pm Posts: 378
Location: In a house
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i think Theres nothink wrong with the pvp balance
you just gotta learn how to pvp
personally i would like to see new weapons/bug fixs on the next patch
_________________
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Circa
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PostPosted: Tue Feb 14, 2006 8:28 pm |
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Quote: i think Theres nothink wrong with the pvp balance
you just gotta learn how to pvp
personally i would like to see new weapons/bug fixs on the next patch
Dex affecting healing delays after 120 is abit rediculous, and I know I'm not alone in this thought. When you have people with 140-160 dex xhealing, you cannot possibly kill them. They have like a 1 second delay on healing. Maybe cap healing delays being affected at 120 dex? That'd be sweet.
-Also it'd be cool to see the invul bug fixed
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Azimuth
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PostPosted: Tue Feb 14, 2006 8:56 pm |
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Shard Supporter (Donated) |
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Joined: Thu Aug 05, 2004 4:21 pm Posts: 1282
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I'd like to see kegs work again.
I'd like to see enchants redone and balanced.
I'd like to see fencing weapons usefull in PvP.
I'd like to see RA redone and balanced.
New stuff is great, but the old stuff is great too, and I would like to see some of the old great stuff brought back to life before new great stuff comes online.
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TheRealLoki
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PostPosted: Tue Feb 14, 2006 9:13 pm |
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script runestone crystals to work for reds, except instead of going to RC they go to Wind.
If kills >10
Then .go Wind
Else
w/e is normally done.
i know that isnt how the scripting is done here... but it's fairly simple to do either way.
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Abib
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PostPosted: Wed Feb 15, 2006 12:21 am |
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Joined: Sat May 15, 2004 9:19 pm Posts: 634
Website: http://armory.worldofwarcraft.com/character-sheet.xml?r=Silvermoon&n=Leylah
Yahoo Messenger: habiba_87
Location: San Jose, California
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Make black cats tamable if i spelt that right, also dragons and drakes and cool stuff cuz it'd make me totally cool and i like being cool and yeah
_________________
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ducksternator
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PostPosted: Wed Feb 15, 2006 12:37 am |
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Joined: Mon Sep 27, 2004 9:09 pm Posts: 637
Location: Australia
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Stop NPC fishers/vendors stealing items you accidently fish near them or drop near them.
Make cure pots pots actually cure not give +dex. (maybe remove lesser cures and make them into a +dex pot).
Cap the healing delay at 120 dex. The delay is too small for those boosting dex - making them near on impossible to kill.
Have it so you can drink -stat pots and stat fish without having to seperate them 1 by 1.
Have ressurrection scrolls work again.
_________________ Duck
Last edited by ducksternator on Wed Feb 15, 2006 3:02 am, edited 1 time in total.
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CptZolw
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PostPosted: Wed Feb 15, 2006 1:27 am |
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i would like kegs to work again, bring orns, and white orns as well, and maybe black stangs.
Fencing useful fore pvp and meditaiton i think that gm med should be a bit better.
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