Actually the point was while checking balance on all skills, i noticed cooking had a lot less effort spent to gm in it than i originally thought. Therefore a lot of the new cooking ideas we would not be able to implement because they were worth more effort points than cooking had at GM.
So i proposed making cooking a harder skill, in return for being able to make better gm items.
As i said, it's up to you all. Keep the discussion up, i'll put a poll up nearer to the date the cooking patch will happen and we'll see what people want. I just figured i'd give you the option of picking which one ya wanted, knowing the pros/cons of each, and giving you time to discuss.
But apparently giving knowledge of ideas long before they might go in and letting people discuss gets staff called thoughtless, uncaring, and ignorant of player wants.

But oh well, i'm ok with that, beacuse at least i tried.