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PostPosted: Fri Apr 24, 2009 3:31 pm 
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discuss meditation!
the probs i found with med is to gain a chunk of med or even med again, you have to tab, and then try meditation,which is really annoying, tabbing b4 you even have the opertunity to med, and then you can really even med sometimes because you'll be on war mode from being hit! so thats just a major annoyance i have found and i think it would be a easy fix :)

O and the amount of mana i get in each med is great, not to much but with pots you can really balance your mana :)

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PostPosted: Fri Apr 24, 2009 3:41 pm 

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could just make med like it is on osi... were you gain med by just letting mana regen... and the higher your med the faster it regains... i liked that system the most tbh

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PostPosted: Fri Apr 24, 2009 5:08 pm 
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i think it would kinda suck that way tbh,
no player control over gaining or anything so tanks would constantly have to by already skinny med fff than medding wouldn't add any type of difficulty to manage specially when GMed

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PostPosted: Fri Apr 24, 2009 7:12 pm 

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nnyeh could make the skill lockable... besides i really liked it

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PostPosted: Sun Apr 26, 2009 11:46 am 
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I like the fact that the skill works now i hated clicking the hat that was gay. But i agree something should be done about not being able to med in war mode that sucks huge time. And gains could be sped up a bit once you get higher you never seem to gain at all.


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PostPosted: Sun Apr 26, 2009 6:48 pm 
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ya they really do need to make the gains easier lol ill be 97 irl betime i GM it at this rate :/
I think i gained 0.1 since this whole beta thing lolz thats from training and hunting and pvp and stuff

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PostPosted: Sun Apr 26, 2009 8:47 pm 

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could just give us a power hour... first hour of the day the account is logged on...

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PostPosted: Mon Apr 27, 2009 1:38 pm 
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lmao w,e long as its actually plausible to GM,
cuz i learned to work with my med as is i dont plan on gming it if things stay the same, maybe with the craft patch, all skills will be updated to that have to do a certain amount for each gain thing,

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PostPosted: Mon Apr 27, 2009 7:17 pm 

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i like the power hour idea...

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PostPosted: Sun Jul 19, 2009 3:49 pm 
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Meditation while warmode is now allowed, since no one had any objections to it.
Meditation gains were adjusted in a previous patch.

This should resolve this thread?


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PostPosted: Sun Jul 19, 2009 4:54 pm 
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basically yes

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PostPosted: Mon Jul 20, 2009 5:10 pm 
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Quote:
Meditation while warmode is now allowed, since no one had any objections to it.
Meditation gains were adjusted in a previous patch.

This should resolve this thread?
I always hated not being able to meditate while in war mode. TY very much for that.


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PostPosted: Fri Oct 02, 2009 8:26 am 

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i agree with this medit now suck hard used to be pretty good

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PostPosted: Sun Oct 25, 2009 10:32 pm 

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uhm just an fyi... dunno if anyone has talked about this but you cant med in war mode least i cant.... also i have found a sollution i think everyone can be happy with. make med like i talked about previously, but instead make it so that in order to do that you need to wear a mage hat made by a gm tailor or what ever, that way you dont have to worry about war mode crap and what not and people that like the mage hats and dont want it this way can wear one but not gain med.

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PostPosted: Mon Oct 26, 2009 11:19 am 
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good idea, would stem. the economy more.
+ drive me broke :)

no but honestly, i love the idea.
say-
The quality of the hat allows you to consentrate in this stress
(when u med in war mode with gm hat)
and
You can't seem to concentrate in this stress
(when u try med in war mode with no gm hat)

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