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belgarion
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PostPosted: Sat Jun 27, 2009 10:52 am |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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I was training poisoning when i looked to see how many pots i had left and this happened.
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Apocalypse
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PostPosted: Sat Jun 27, 2009 11:43 am |
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Joined: Wed May 23, 2007 8:50 am Posts: 2398
Bot Check: GAMER
Website: http://www.dxgaming.com
Location: United States of America
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Yeh, I've had it happen to me aswell, sucks.
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chips LL
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PostPosted: Sat Jun 27, 2009 12:30 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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same, but i kinda figured cuz i was trying to get kindles off a tree wit it 
_________________ king of the run on sentence.
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belgarion
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PostPosted: Sat Jun 27, 2009 2:32 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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Not only should it be fixed but i think they should be replaced that is retarded.
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Tax_man
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PostPosted: Sat Jun 27, 2009 5:24 pm |
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Joined: Wed Jun 14, 2006 4:15 pm Posts: 1234
Bot Check: GAMER
Website: https://twitter.com/TaxDiabolus
Location: Liverpool, England
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Aye has happened to me too, sucks even more when it's a large stack of deadly pots  Also has anyone noticed poison pots have a timer whether you actually throw them or not?
Double click then target something else to cancel it, then you gotta wait an absolute age to use another.
_________________ Miner/Smith/Lumberjack/Carpenter/Cartographer
Alchemist/Fisherman/Tamer/Warrior/Daemon
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GMBob
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PostPosted: Sun Jun 28, 2009 9:15 am |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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Ya know for this being such a big bug and everyoen going "it's happened to me" why has there not been a post about it?
Jesus people. Bugs don't get fixed unless you report them.
Thanks for reporting it belgarion, it's on the list now.
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chips LL
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PostPosted: Sun Jun 28, 2009 9:43 am |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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welp i didnt care, it only happened twice to me, and one time it was with 10 deathly po
and the other time cutting a tree so, ya heheh
_________________ king of the run on sentence.
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belgarion
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PostPosted: Sun Jun 28, 2009 11:14 am |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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chips LL wrote:welp i didnt care, it only happened twice to me, and one time it was with 10 deathly po
and the other time cutting a tree so, ya heheh
If we want a somewhat bug free shard they should all be reported, the little "unimportant" bugs that happen over and over again can be the most irritating sometimes.
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Tax_man
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PostPosted: Sun Jun 28, 2009 2:34 pm |
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Joined: Wed Jun 14, 2006 4:15 pm Posts: 1234
Bot Check: GAMER
Website: https://twitter.com/TaxDiabolus
Location: Liverpool, England
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My apologies, for some reason it just didn't register as a bug when it happen...the thought was more of a "oh ffs",
i guess i kinda thought it was supposed to happen & above i was just kinda agreeing that it sucked
 note to self, pay more bloody attention 
_________________ Miner/Smith/Lumberjack/Carpenter/Cartographer
Alchemist/Fisherman/Tamer/Warrior/Daemon
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chips LL
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PostPosted: Sun Jun 28, 2009 3:03 pm |
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Joined: Mon Mar 12, 2007 6:50 pm Posts: 5732
Bot Check: GAMER
Yahoo Messenger: chipsll
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what tax said,
and belg, thanks for the grand pa lecture 
_________________ king of the run on sentence.
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Drizzt
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PostPosted: Sun Jun 28, 2009 3:05 pm |
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Joined: Thu Feb 05, 2004 11:54 am Posts: 2446
Website: http://www2.webng.com/legionofvalor/default.shtml
Location: Arkansas
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well maybe it happens randomly when you use a potion but it certainly shouldnt destroy the entire stack. that is the bug part maybe.
_________________ LOV FOR LIFE
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GMBob
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PostPosted: Mon Jun 29, 2009 4:07 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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belgarion
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PostPosted: Wed Jul 01, 2009 10:49 am |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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GMBob wrote:fixed.
No it isn't. Another hundred and some poison pots gone. 
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GMBob
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PostPosted: Thu Jul 02, 2009 2:51 pm |
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Joined: Thu Nov 02, 2006 4:07 pm Posts: 1760
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your first post made it soundl ike a bug with stumbling.
Please clarify more on what you're doing to destroy them then.
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belgarion
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PostPosted: Thu Jul 02, 2009 3:31 pm |
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Joined: Thu Dec 16, 2004 8:11 pm Posts: 3668
Location: Sudbury Ont. Canada
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basically spamming them and if they are clicked at all when running uoloop they disappear.
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