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 Post subject: Mage vs Warrior
PostPosted: Wed Jul 08, 2009 4:44 pm 

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Mage dies. No lies.

Healing delay is too long.
Every single time u get hit u fizzle 100%.
Anybody who has a bardiche or a + wep hits for 30/50 dmg per hit.
ecc ecc ecc, any other mage has to add anything?

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 Post subject: Re: Mage vs Warrior
PostPosted: Wed Jul 08, 2009 5:03 pm 
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Warriors got their asses handed to them for years by mages. It will change again.


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 Post subject: Re: Mage vs Warrior
PostPosted: Wed Jul 08, 2009 5:06 pm 
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But why do we always have to be one or the other can we not start doing some testing and figure out the beest way to balance them instead of making one better by making the other 1 suck :?:


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 Post subject: Re: Mage vs Warrior
PostPosted: Wed Jul 08, 2009 5:25 pm 

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I think the best thing now, is just to reduce the fizzle and the enormous damage..

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 Post subject: Re: Mage vs Warrior
PostPosted: Wed Jul 08, 2009 11:52 pm 
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I think the best thing now, is just to reduce the fizzle and the enormous damage..
I'll agree with the fizzling and instead to make it fizzle only when a poison potion is used during the fight or if they get a hit in that is on the end of the scale (eg if their weapon does 8-40 damage then 38, 39 or 40 damage will result in a fizzle).

Other than that I think the damage is fine, maybe tone down the fizzles for mages without getting hit. Some spells just fizzle far too much, and maybe slightly increase spell damage.

Timers need some tweaking on poison potions and other pots but other than that I think things are starting to take shape.


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 Post subject: Re: Mage vs Warrior
PostPosted: Thu Jul 09, 2009 4:50 am 
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Eraser came running into town like a crackhead the other day, and he took down a ton of warriors. I got him in a wall and the only reason I won was because I used bears...I don't know if thats saying good on him, or bad on me, but it shows that without extras he would have beaten me.


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 Post subject: Re: Mage vs Warrior
PostPosted: Fri Jul 10, 2009 5:13 pm 
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if he took down a mass of warriors by him self , im sorry to say but they suck..HARD. :)

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 Post subject: Re: Mage vs Warrior
PostPosted: Sat Jul 11, 2009 7:00 pm 
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rofl yuh.

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 Post subject: Re: Mage vs Warrior
PostPosted: Sun Jul 19, 2009 3:43 pm 
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Try it out now, lots of changes over the past few days to rebalance this a bit.


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 Post subject: Re: Mage vs Warrior
PostPosted: Thu Jul 30, 2009 6:57 am 

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Yeh man , mages just needs to fizzle only with poison potts....
but atm my fizzle like wtf.... and poison potts doesnt fizzle anymore!
also i can hit low dmg with my flamestrikes... my fisher is 0 resist and mages hits me 40s !

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 Post subject: Re: Mage vs Warrior
PostPosted: Thu Jul 30, 2009 12:02 pm 

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I agree 100% with Echo :)

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 Post subject: Re: Mage vs Warrior
PostPosted: Fri Jul 31, 2009 5:15 pm 

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I agree with Maher and Echo in that mages fizzle too much and that p pots should trigger fizzles.Also, I believe that the changes to anatomy should be undone and put to how they were. Lastly, reactive armour needs to be modified, even using a +7 bardiche the mage i was fighting was untouchable.

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 Post subject: Re: Mage vs Warrior
PostPosted: Fri Jul 31, 2009 5:50 pm 
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i gotta check pvp balance again! lolz, now mages are the shit?
wtf?
how?
or is this vrs just tank?

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 Post subject: Re: Mage vs Warrior
PostPosted: Mon Aug 03, 2009 9:32 am 

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its pretty simple mages should whoop 99% of warrior... since it takes way more to train them and use them in combat.... that being said noob mages should get wasted... so yeah it was pretty unbalanced before

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