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 Post subject: group pvp vrs necros
PostPosted: Sun Aug 01, 2010 3:51 pm 
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um, I just wanted to ask, can necros take anther

negative instead of the + damage... because in a group situation. all that happens is people concentrate on necro..

necro heals ... and dies...
I die in a average of 3 hits... if i don't heal...

in a group situations, necros are reduced from suck to TOTALLY useless...

i really get dropped in less time than it takes to cast 3 in manis...
and thats when im using reconstruct 0.o (and i was being x healed by 2-3 warriors apparently)

this isn't helped by the fact that with the extra damage they take. 2 x necro's cannot be on the same side in pvp... because if they cast on the same character, they just hit each other....
while 2 warriors will drop a necro in nearly the same amount of time yet are still able to hit a single target at the same time....

im sure there can be better more inventive ways to stopping that 1 spell that does that huge damage...
like just stoping that 1 spell from doing damage from 2 different necros (1 necros damage is nulled if casting the same spell on a single target). OR after THAT spell anther necro cant cast for anther 15 secs on him or something...
anything... because what little use a necro has in group situations, will only kill 1 person.. and the necro won't live long enough to see the loot anyway
lawl

before i complained about being unbalanced.. while i think that the 1 negative of extra damage outweighs there abilitys by FAR ,
it's pointless for a necro to go in group situations. its a nearly INSTANT death....

2 warriors v 1 warrior= if the 1 warrior gets any of the other 2 warriors down past half, there pretty decent!

2 warriors v 1 mage = if the 1 mage gets any of the other 2 warriors down past half, there good as hell.....

2 warriors v 1 necro = if the 1 necro survives for more then 1 minute, there godly.....
they can use that 1 spell, that does alot of damage. but betime the recharge time finishes,, you'll be dead.. so it's not viable in that situation...

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 Post subject: Re: group pvp vrs necros
PostPosted: Sun Aug 01, 2010 4:00 pm 
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Ya necros are decent for 1 v 1 but when in a group they die instantly lol

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 Post subject: Re: group pvp vrs necros
PostPosted: Sun Aug 01, 2010 5:55 pm 

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Just make the scripting:
1-The 1st casting of the spell does damage to the person
2-A tag is set with a decay timer of 15 seconds or w/e on the target
3-If the On=@hit IF statement shows that there is this spelltag, damage is negated. Mana is still used etc.
4-Tag expires and deletes itself after the allotted time
5-Target can then take damage from that spell again.


I dunno what the spell is even lol...never used a necro.


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 Post subject: Re: group pvp vrs necros
PostPosted: Sun Aug 01, 2010 10:34 pm 
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well, currently no one knows how to make the spell work as such, but it is possible.

also, i had anther bug but i forgot what it was now just got back from friends house. ill repost when i can collect my thoughts

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