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 Post subject: Verbose mode
PostPosted: Fri Jun 10, 2011 4:02 pm 
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Joined: Thu Nov 02, 2006 4:07 pm
Posts: 1760
I'm going to implement a combat verbose mode sometime in a upcoming patch.

Basically a toggle for whether you want to receive all the messages such as you got poisoned, you poisoned someone else, you heal, you fail healing, timmy fell in a well, etc.

So i want input on you guys what type of messages you think you could do without seeing when the verbose mode is off.
And no, i doubt i can get the hit/miss messages to go away, but i'll try.


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 Post subject: Re: Verbose mode
PostPosted: Fri Jun 10, 2011 5:47 pm 
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Joined: Sat Sep 25, 2004 10:19 pm
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The you cannot view target.
The you must wait before performing another action thing.

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