Broadband wrote:Necromancers were using an EXTREMELY cheap tactic of going invisible and then casting nonstop health drain on a monster until it died. Unlike warriors and normal mages Necromancers weren't being reveled when casting a spell which was a bug.
I have forwarded it to Jorus and it should be fixed in the next release of Necromancy due out sometime this week, but in the meantime I put in a sloppy fix where you take 1 damage when you cast a necro spell. This should be removed shortly when the real patch is added.
thasnx for reply bb (i didnt know about that bug,i dont use any bugs anyway)
.....but you become reveal when you cast while hidden