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 Post subject: PVP
PostPosted: Tue Feb 03, 2009 10:27 am 
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i was just wondering if the system was chaged again cause I used to be able to pvp about 2 weeks ago. And now when i fight somone I used to kill easy is beating the crap out of me in now something has chaged. Poisan Pots have no delay on them so i have a 6 sec delay all the time. Are u supposed to have a delay when your poisand? Hes hitting -40s on me and i will hit a -10 if im lucky. Bows dont do crap any more there dammage sucks. I fail to heal every 5 heals when im fully fed. I have a 4 sec delay in healing 6 sec if im poisand. And if Posain post have 0 delay how and i am over 60 ant how the hell am i supposed to heal.


I cant do anything on my warrior now i cant even kill a drake with out running away and having to heal. But about 2 weeks ago i could take 2 drakes. And this guy that just pwned me i could kill very easy. So if u chaged to system agian plz tell me.


Edit: I just had to run away from a orc from killing me soemthing is up

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 Post subject: Re: PVP
PostPosted: Tue Feb 03, 2009 1:39 pm 
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Yeah this sort of relates to my post in this thread:

http://www.dxgaming.com/forums/viewtopi ... 61&t=19798

But I can't really speak for the PvP though as my character has always been completely pathetic at it.

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 Post subject: Re: PVP
PostPosted: Tue Feb 03, 2009 4:31 pm 
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 Post subject: Re: PVP
PostPosted: Tue Feb 03, 2009 9:47 pm 
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Still though, if that is the case, there's no one on to do that, and there is no way, if there is 1 person on, that they could to connect to that other person as there is no public chat. It will take a player base to solve that problem in that case which kinda sux for people until that happens. I mean if needing to repair things is actually causing the problem he's talking about...


I dunno, I got 100 str 80 dex 95 healing 90 parry and with 92AR I can't survive to fight 1 drake for any even small amount of time. I might be able to do some damage but there's no time to hit it really to find out.. I have 65 resist as well and the fire from a little crappy drake hit me for around 60 hp. Way too much to try to fight the thing at all.


I just fought a skele knight with 85 AR and it did 25-30 hp damage consistantly just to give a reference point..


I didn't get a chance to see what a drake melee hit does to me since I had over half my health taken with the firebreath and was lucky to even get out of there and not lag cause I bet a melee hit woulda killed me. Firebreath was always a ton weaker to us than a drakes melee was so I assume that's still true here, so the idea was using the breath to help defeat them since they get damaged by it while we have AR, parry, and resist to protect us from the hit while it hits itself a little bit. So does our AR, parry, or resist not affect the things fire breath anymore or something?

Is this because I don't have (Fire Resist)? Are those things active in game?

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 Post subject: Re: PVP
PostPosted: Wed Feb 04, 2009 6:05 am 
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Send me a PM, I can fix your armor and weapons for ya for the price of the materials.

Drakes are not too hard. Use pots and/or fish, and prepare for their fire breath by listening to them. I can sell you pots or fish if you need them.

Skeleton knights have always been a lot more difficult then a normal skeleton. In T3A they lost some of their power, but on other shards, (and the official shards) knights are almost always something to not take lightly (about as strong as a troll or ettin).

Fire resist is not a factor......yet.


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 Post subject: Re: PVP
PostPosted: Wed Feb 04, 2009 9:13 am 
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I could fizzle it with poison pots if I had em too but..


Does anyone know what the damage from it's melee is like now? If it's as much more powerful as it used to be compared to breath I have no chance even with pots, fish and running and fizzling cause 1 melee seems like it's gonna kill me.. I guess I shall go test it out more.. sigh I hopes I dun die..


I wasn't saying the skele knight was too hard, but just referencing my ability. It actually seems about the same to me. I also went last night and killed a liche lord which also seemed about the same as it used to be to me..


Things melee faster now as well, which I don't find to be much of a problem so far but I am only fighting low level stuff. Maybe the speed boost decreases as the monster gets bigger now or something..

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EDIT: Whoa.. Testing done and BETA is all I gotta say. I had 102 AR with pots and fish and bandies full out used every pot and fish I had to kill it with the last boost, about 11 each. I also used running away several times or I would have died, and almost did from a double melee hit. It didn't lag much at all on me luckily.

I've included a screen of the drop. Yep that was an Empty Bag LOL!

To contrast a Lizard nearby took 3 hits and dropped 125 Gold...

It's melee is as powerful as it's breath it seems..

In my own view they are too difficult. Or the proper loot for the beast should be much more than 600 and nothing else, which may be planned anyway who knows.. But if it's loot stays this, it's way too hard, I had to use Valorite and a vanq maul and all extras xcept GHs intead of the reg heals I used but that's not much difference, and I barely survived.

It cost me way more in supply and repair than the drop ATM.

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 Post subject: Re: PVP
PostPosted: Wed Feb 04, 2009 4:44 pm 
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i dunno about now but like around christmas i hunted a bit and drakes were f*** easy.

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 Post subject: Re: PVP
PostPosted: Wed Feb 04, 2009 4:58 pm 
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From the perspective over here about actual code changes, nothing's changed for around a month or so that would affect you to this degree.


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 Post subject: Re: PVP
PostPosted: Wed Feb 04, 2009 5:37 pm 

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alexace wrote: I dunno, I got 100 str 80 dex 95 healing 90 parry and with 92AR I can't survive to fight 1 drake for any even small amount of time. I might be able to do some damage but there's no time to hit it really to find out.. I have 65 resist as well and the fire from a little crappy drake hit me for around 60 hp. Way too much to try to fight the thing at all.
who says that destard is a dungeon where to go solo with a 80 dex 95 healing char..
is there a rule that say : if a 1 y old warrior cant solo it, it should not spawn?
i say make the drake run faster so ppl who try to run away get killed
yes 100 hp is not alot to fight monster that hit for 60
fight something that hit for 40?
alexace wrote: I've included a screen of the drop. Yep that was an Empty Bag LOL!

To contrast a Lizard nearby took 3 hits and dropped 125 Gold...

It's melee is as powerful as it's breath it seems..

In my own view they are too difficult. Or the proper loot for the beast should be much more than 600 and nothing else, which may be planned anyway who knows..
if lezard are more payfull you should be killing them,
if you ask me where to go to make 50k in a few hours
i would still say destard
thats where i got 100k in the past week

do you solo dracoliche n skeleton king?
why would drakes n dragon be easy to 1 single warrior ?

i say remove all drake from dest and put all dragons

yes they hit hard
a crew of 2-3 ppl can still clean the whole place in 30 min
and go home with 5-10k each
((if your about to say :'' no ppl online and cant find ONE friend to come with me'' i would answer: ''go kill lezards''))


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 Post subject: Re: PVP
PostPosted: Wed Feb 04, 2009 8:48 pm 
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The hell are you talking about?

All I am talking about is balance.. It's stupid to hunt drakes compared to other things for any level player if that is the drop. I personally don't care what levels the difficulty get set at as long as it all makes sense...

So FFS...!


Drakes are Harder than they were, they drop a LOT Less and every other monster seems to drop More than it did. That's all I am saying.


You want to take drakes out? wth are you talking about... Why would you take something that is fun to fight out completely? Because you can't gank dragons all day long in a dungeon brimming with them and so you're stuck fighting drakes that are twice as strong and drop half the loot? LMFAO..

You actually agree with me..

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 Post subject: Re: PVP
PostPosted: Thu Feb 05, 2009 8:26 am 
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well if nothing was chaged then i must suck so much i cant kill a orc with 140 str and 140 dex gm swords tactics healing and almost archry lol...


Ill try to fgure out whats up

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 Post subject: Re: PVP
PostPosted: Thu Feb 05, 2009 1:52 pm 
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i have noticed that drops are a bit screwed up lately I have gotten like 2-300 gold from lizard men and orcs sometimes. Ettins, trolls and ogres no longer give you ex caps when cut. And even mongbats give you 100+ gold sometimes.


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 Post subject: Re: PVP
PostPosted: Thu Feb 05, 2009 5:41 pm 
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well think about mages.... its crazy that ALL the armors make some % of casting fail.... in the past u can get myth armor and to have some more AR but now its screw it for a mage try to hunt with no armor cus u get fail % in every spell cast ... u really need to fix that cus is not good that even myth give u 5% of fail cast...

and for warriors i still feel that healing delay and fail is wack !!! and sometimes ur hits just SUCK

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 Post subject: Re: PVP
PostPosted: Thu Feb 05, 2009 9:24 pm 

Joined: Sun Apr 29, 2007 7:22 am
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Yeah, drops are wacky. When you only get 500 for killing a liche lord and 50 gold for killing ooze, something is a little off.

As for balance, 70+ damage from an ogre lord while wearing with full repair valorite, with protection and ra cast seems a little high.

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 Post subject: Re: PVP
PostPosted: Fri Feb 06, 2009 10:20 am 
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yeah this new system its kinda wack since one time u can get 50gp and next get 150gp.

its way better if u make a table bases on the mob dificult to drop some amount of cash plus stuff , not the amount of cash bases on the stuff that he drops.


like linches drop 300 to 500gp or some ORC 50 to 150gp not bases on if he drops a shoes that cost 25gp and a club that cost 10gp.

maybe its a good idea and method but i still dont see teh benefit when i kill mobs , they r too hard and dont drop a good amount of cash

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