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 Post subject: Zogar
PostPosted: Wed Dec 15, 2010 2:00 pm 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
he seems a little too tough for a lvl 1 dungeon..but i can live with that.

prob is he only gives you 3 luck , which means he is a lvl 3 boss, if we get a drop...the most we could get is maybe force?

i can live with both of these if the specail drop is super awsome..but he is pretty tough, alone ..no..but those summons that dont dispell are badass!

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 Post subject: Re: Zogar
PostPosted: Wed Dec 15, 2010 9:55 pm 

Joined: Mon Sep 13, 2010 11:12 pm
Posts: 216
Bot Check: GAMER
Hythloth is a dungeon I have felt has always been for veterans of obsidian. I thought it would be nice to make the boss a little tougher to make it fun to fight. I feel the drop he has is pretty bad ass but some may differ in opinion.

As for his summons. It was a design choice to make his summons non dispel-able. It was my way for him to make it a group effort to kill or a real challenge to solo.

Keep the feedback up. It can only improve future badasses I script. Feedback also may bring to my attention to things that may need tweaking.


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 Post subject: Re: Zogar
PostPosted: Thu Dec 16, 2010 1:37 am 
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Joined: Tue Dec 18, 2007 6:07 pm
Posts: 1211
Location: michigan
what about the luck/lvl boss? could we tweak that to say a 5 like beastly knight? because he is tougher than beastly.

also does he have a badge..ive killed twice and nothing?

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Galen Soulhunter(Deamons)-Money maker
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Hook(Daemons)-Mild mannered reporter/Tamer
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 Post subject: Re: Zogar
PostPosted: Thu Dec 16, 2010 9:13 am 

Joined: Mon Sep 13, 2010 11:12 pm
Posts: 216
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Falin, Zogar does have the badge/achievement. The website just needs updating to include that.

The Luck/Level is not determined on my end but when the creature dies by a script Bob wrote.


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 Post subject: Re: Zogar
PostPosted: Thu Dec 16, 2010 6:16 pm 

Joined: Thu May 13, 2010 5:50 pm
Posts: 84
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his luck is on par with how tough he is to solo. i think he was easier than skelly king tbh


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