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 Post subject: Blacksmithy
PostPosted: Sat Nov 06, 2004 10:03 pm 
My friend has a blacksmith and it sux when you fail is there any way to fix the fail % it reackes when a months worth of mining goes in the garbage. :cry: i know other miner have this same fealing so i was wondering if there is any thing bb or an other gm can do to fix this prob.


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 Post subject:
PostPosted: Sun Nov 07, 2004 12:09 am 
yes the fail rate is pretty high on rare ore, would like to have the % changed if possible thx


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 Post subject:
PostPosted: Sun Nov 07, 2004 12:18 am 
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I have changed my view on this matter and think the rate is ok,everyone walking around with rose or black would be silly.Thats why we should stick to the price guide.


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PostPosted: Sun Nov 07, 2004 1:17 am 
There's no 'everyone' walking around in rose or black...There are a couple of people to own rose items, simply because rose drop so much more than black...There are a few rare people to own black and the number of people playing that own full black can prolly be counted on one hand...And I have yet to see a single blood item out there, but then again, I hear that blood is still bugged...


So imo the failiure rate is still way too high...Mining every day for a month you're lucky enough to get the 30 blacks needed for a chest, which is extremely likely to fail...Too much imo...


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PostPosted: Sun Nov 07, 2004 2:00 am 
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yup yup, the other day i afiled a black rock chest, which took me a month of mining to ahve enough for. i was gutted lets say. emmm....maybe if we got half ingots back on a fail, or as mentioned b4 slightly increase the success rate of making rose/black and make blood produceable. i have found one blood rock ore in 2 months :/


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PostPosted: Sun Nov 07, 2004 4:11 am 
lol yeah...Even if blood was producable, there'd be no sense in trying to make something from it...It easily takes a full year or more of mining to have enough for one oeice and if it was producable and the failiure rate was as high or higher than everything else, why waste a years efforts on a 15% chance?


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PostPosted: Sun Nov 07, 2004 5:16 am 
I think the failure rate is fairly acceptable atm. Just my opinion though.


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 Post subject:
PostPosted: Sun Nov 07, 2004 7:54 am 

Joined: Sat Feb 07, 2004 10:32 pm
Posts: 241
i like the idea that bl and br are very rare and the fail rate has alot to do with that. getting some of the materials back if you failed would be a good idea tho.

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PostPosted: Sun Nov 07, 2004 12:33 pm 
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Just my 2 Cents on the topic.....

It's never gonna get fixed...just like 90% of the other things that need attention.

There is just not a lot of people who can script who are willing to put their time into the game. The ones that are are willing to put some time into scripting have their projecrts set for months in advanced...and thats not includeing any delays they encounter.

Then there is the BB factor.....These guys are kind enough to spend their free time helping the shard, but the code still has to be added to the game. BB is very rarely around these days, so theres no one to implement the code once it's been written.


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PostPosted: Sun Nov 07, 2004 12:37 pm 
I want them to stick in some sort of white colored armor, ice er snow er whatever you wanna call it. Me wants white armor, I'd be happy with just that yep woot! The success rate is fine for all rare armors in my opinion atm.


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PostPosted: Sun Nov 07, 2004 4:22 pm 

Joined: Sat Feb 07, 2004 10:32 pm
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hmm white, well would be cool if u could get dyes for armour maybe craftable or as loot, would have to make sure none of the real armour colours were as dyes tho.

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PostPosted: Sun Nov 07, 2004 11:17 pm 
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i failed on black rock heater wich took me a long time to mine, but made some gm ring blackrock gloves. I think the fail rate is way high but not unexceptible. If a player has full blackrock, i see that as a sign of prestige. if a smith can pull of a full gm set of Blackrock, to me that is the ultimate in what a smith has to offer, in order to make rose / blackrock it take s dedication and time, i say leave the fail rates like they are, i don;t want everyone having blackrock and rose just me :)

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PostPosted: Sun Nov 07, 2004 11:48 pm 
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You see players with black because monsters dropped black ore, they don't now simple as.


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 Post subject:
PostPosted: Mon Nov 08, 2004 12:37 am 
you see me with a blackrock heater because I've had a GM miner for about 7 months...


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