It is currently Fri Sep 27, 2024 12:24 pm


Post a new topic Post a reply Page 1 of 1   [ 2 posts ]
Author Message
 Post subject: Cannot use magic weapons
PostPosted: Mon Mar 08, 2010 12:44 am 

Joined: Sat Oct 28, 2006 8:33 pm
Posts: 1287
Well, a race char that can't equip certain weps cant use them for their magic properties (mage/artificer can only use magic items heal, gate in their proficient wep type.
Could we have it so you can use the magic charges without equiping the item?


Top
 Offline   
PostPosted: Sun Apr 04, 2010 11:44 am 
Site Admin
User avatar

Joined: Thu Nov 02, 2006 4:07 pm
Posts: 1760
Short answer: Not really
Long answer: It'd require a decent amount of recoding work, and plus weapons must be used in combat to be recharged, so would promote the 1-use weapons, which is something we've been trying to "fix" to promote people using and recharging their weapons. This promotes an economy as people trade/barter for weaposn they can use when they have weapons they can't. Another suggestion along this line was to have weapons start iwth only 1-2 charges when id'd, and then go to their normal max after recharging(like normal), to encourage people to use them.


Top
 Offline   
Display posts from previous:  Sort by  
Post a new topic Post a reply Page 1 of 1   [ 2 posts ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  


Powered by phpBB® Forum Software © phpBB Group
twilightBB Style by Daniel St. Jules of Gamexe.net