CyberVic's Skill Guides
by GM CyberVic, Guru of Knowledge

Alchemy

Skill details:

  • The skill of alchemy is a great way for a mage to make money. It is the art of creating magical potions from the same reagents used in spells.
  • The reagents used in alchemy are both magery reagents and necromancy reagents.
  • Higher skill will grant you the ability to make stronger potions and potions with more kinds of reagents.
  • You need empty bottles to make potions. They can be purchased from an alchemy vendor or they can be made by your local tinkerer.

Skill usage:

To start making a potion, simply doubleclick
on your mortar and pestle in your pack.
Mage supplies

Then target the reagent you want to make a potion out of.
If you don't have the skill to make a potion
out of that reagent you will get a message like:
"You are not good enough to make anything out of that."
Alchemy

If successful you will get a message that you completed the potion.
If you fail then the reagent will be ruined but you don't loose the bottle.

Skill breakdown:

  Potion Reagents
Skill
Lesser Cure 1 Garlic
0%
Cure 3 Garlic
20%
Greater Cure 5 Garlic
40%
Lesser Explosion 3 Sulfurous Ash
15%
Explosion 5 Sulfurous Ash
35%
Greater Explosion 10 Sulfurous Ash
65%
Heal 3 Gensing
40%
Greater Heal 6 Gensing
70%
Nightsight 5 Spidersilk
70%
Lesser Poison 2 Nightshade
65%
Poison 5 Nightshade
75%
Greater Poison 8 Nightshade
85%
Refresh 3 Black Pearl
0%
Total Refresh 5 Black Pearl
25%
Mana Refresh 4 Blood Moss
70%
Greater Mana Refresh 8 Blood Moss
90%
Stone Wall 3 Bone Items
70%
Fire Wall 3 Volcanic Ash
85%
Poison Wall 3 Serpent Scale
80%
Energy Wall 3 Eye of Newt
75%
Forgetfullness 6 Daemon Bone
99%
Weakness 6 Dragon Blood
99%
Stumble 6 Executioner's Cap
99%
Shrink 15 Dead Wood
99%

-
Content Copyright © 2004 Victor F. Laurence
Obsidian Shard Copyright © 2004 DX Gaming Network
Orignal Ultima Online Material © 2004 Origin Systems, Inc
Site design by Victor 'CyberVic' Laurence